Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
What house rules do you use?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Uller" data-source="post: 24175" data-attributes="member: 413"><p>1: Bonus spells for sorcerers: At odd levels, a sorcerer may take a new spell one level higher than he can normally cast and cast it once per day if he has a high enough CHA modifier to allow him a bonus spell of that level instead of taking one of his two highest level spells. Example: A sorcerer with at least a 16 CHA may take a 3rd level spell upon gaining 5th level instead of his new 1st and new 2nd level spells. When he gains 6th level, he must take the two spells he passed up at 5th. I've found allowing low-level sorcerers to gain some higher level spells quicker makes them more viable for multiclassing.</p><p></p><p>2: Elves may substitute Sorcerer for their favored class. Dwarves may use Cleric. This must be determined upon character creation.</p><p></p><p>3: Harm does 4d8+caster level on successful will save(not reducing target below 1d4 hp)</p><p></p><p>4: Skill Focus gives +3 bonus</p><p></p><p>I think that's all I use as "official" house rules....I am pretty lenient when it comes to players modifying PC skills, feats, spells, etc if they find they are not very fun to play.</p></blockquote><p></p>
[QUOTE="Uller, post: 24175, member: 413"] 1: Bonus spells for sorcerers: At odd levels, a sorcerer may take a new spell one level higher than he can normally cast and cast it once per day if he has a high enough CHA modifier to allow him a bonus spell of that level instead of taking one of his two highest level spells. Example: A sorcerer with at least a 16 CHA may take a 3rd level spell upon gaining 5th level instead of his new 1st and new 2nd level spells. When he gains 6th level, he must take the two spells he passed up at 5th. I've found allowing low-level sorcerers to gain some higher level spells quicker makes them more viable for multiclassing. 2: Elves may substitute Sorcerer for their favored class. Dwarves may use Cleric. This must be determined upon character creation. 3: Harm does 4d8+caster level on successful will save(not reducing target below 1d4 hp) 4: Skill Focus gives +3 bonus I think that's all I use as "official" house rules....I am pretty lenient when it comes to players modifying PC skills, feats, spells, etc if they find they are not very fun to play. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What house rules do you use?
Top