Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
What house rules do you use?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Relic" data-source="post: 414454" data-attributes="member: 8159"><p><strong>Some of my House Rules</strong></p><p></p><p>1: Each class receives +2 to the number of skill points (i.e. Fighter has 4 skill points, etc).</p><p></p><p>2: <em>Bluff</em> cannot be used in combat to feint, instead feint falls under the skill <em>Combat Tactics (Int)</em>, which is a class skill for Fighters, Barbarians, Rangers, Paladins, and clerics who have the domain of Strength or War. <em>Combat Tactics - Feint</em> is used to perform a feint manuever and to oppose a feint manuever.</p><p></p><p>3: Ranger, Monk, and Paladin are prestige classes. Of course, the Ranger is modified and the Paladin abilities are based on the diety/religion of the Paladin.</p><p></p><p>4: Weights for armor and weapons have been adjusted to realistic values.</p><p></p><p>5: 5' step can occur during any part of the round (you do not have to wait for your turn to take a 5' step). This eliminates the whole "step back 5', shoot/cast." The archer/caster steps back 5' and you promptly and immediately follow.</p><p></p><p>6: Base Attack Bonuses may be transferred to AC at a 1:1 ratio. Your BAB represents your skill with a weapon, not just your ability in offense but your ability in defense as well. If I have a BAB +10 that means that I am very good at getting a good swipe or stab but that I cannot use that same skill to prevent such things from happening to me??? This is just like the Expertise feat but has no limits to how defensive you can be and I consider it a natural aspect of melee combat.</p><p></p><p>7: 2E attack order. Every combatant gets one attack in the order of initiative before 2nd attacks are made. 2nd attacks are then made, again in the order of initiative, before 3rd attacks are made. Etc, etc, etc.</p><p></p><p>8: Skill Focus. +3 to one skill, or +2 to one skill and it counts towards ranks for purposes of determining eligibility for prestige classes.</p><p></p><p>9: Spot, Listen, and Search are class skills for all classes. Knowledge is a class skill for all classes with limitations (i.e. I would allow a fighter to take Knowledge: Engineering but would not allow a fighter to take Knowledge: Planes).</p><p></p><p>10: Add Intimidation to Sorcerer skill list, add Intimidation and Diplomacy to Fighter skill list.</p></blockquote><p></p>
[QUOTE="Relic, post: 414454, member: 8159"] [b]Some of my House Rules[/b] 1: Each class receives +2 to the number of skill points (i.e. Fighter has 4 skill points, etc). 2: [I]Bluff[/I] cannot be used in combat to feint, instead feint falls under the skill [I]Combat Tactics (Int)[/I], which is a class skill for Fighters, Barbarians, Rangers, Paladins, and clerics who have the domain of Strength or War. [I]Combat Tactics - Feint[/I] is used to perform a feint manuever and to oppose a feint manuever. 3: Ranger, Monk, and Paladin are prestige classes. Of course, the Ranger is modified and the Paladin abilities are based on the diety/religion of the Paladin. 4: Weights for armor and weapons have been adjusted to realistic values. 5: 5' step can occur during any part of the round (you do not have to wait for your turn to take a 5' step). This eliminates the whole "step back 5', shoot/cast." The archer/caster steps back 5' and you promptly and immediately follow. 6: Base Attack Bonuses may be transferred to AC at a 1:1 ratio. Your BAB represents your skill with a weapon, not just your ability in offense but your ability in defense as well. If I have a BAB +10 that means that I am very good at getting a good swipe or stab but that I cannot use that same skill to prevent such things from happening to me??? This is just like the Expertise feat but has no limits to how defensive you can be and I consider it a natural aspect of melee combat. 7: 2E attack order. Every combatant gets one attack in the order of initiative before 2nd attacks are made. 2nd attacks are then made, again in the order of initiative, before 3rd attacks are made. Etc, etc, etc. 8: Skill Focus. +3 to one skill, or +2 to one skill and it counts towards ranks for purposes of determining eligibility for prestige classes. 9: Spot, Listen, and Search are class skills for all classes. Knowledge is a class skill for all classes with limitations (i.e. I would allow a fighter to take Knowledge: Engineering but would not allow a fighter to take Knowledge: Planes). 10: Add Intimidation to Sorcerer skill list, add Intimidation and Diplomacy to Fighter skill list. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What house rules do you use?
Top