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What house rules do you use?
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<blockquote data-quote="Endur" data-source="post: 420133" data-attributes="member: 3346"><p><strong>Suggested House Rules</strong></p><p></p><p>1) a 5' step away from an enemy generates an AOO (i.e. you can use a 5' step to move closer to an enemy, but if you move away and try anything other than movement, you generate an AOO). This is to prevent monsters and archers and spellcasters who back up from the swordsman and then blast away. Which doesn't make sense. In 1e and 2e, once you were in melee, the archer or the wizard drew a weapon and fought it out or fled a lot further than 5' and then started blasting again.</p><p></p><p>2) No more than one prestige class per character (none of these characters that have five or more prestige classes).</p><p></p><p>3) Haste (and mass haste and all items that generate a haste effect) is banned. Most broken spell in the game. Just look at the fact that almost every smack-down utilizes haste.</p><p></p><p>Tom</p></blockquote><p></p>
[QUOTE="Endur, post: 420133, member: 3346"] [b]Suggested House Rules[/b] 1) a 5' step away from an enemy generates an AOO (i.e. you can use a 5' step to move closer to an enemy, but if you move away and try anything other than movement, you generate an AOO). This is to prevent monsters and archers and spellcasters who back up from the swordsman and then blast away. Which doesn't make sense. In 1e and 2e, once you were in melee, the archer or the wizard drew a weapon and fought it out or fled a lot further than 5' and then started blasting again. 2) No more than one prestige class per character (none of these characters that have five or more prestige classes). 3) Haste (and mass haste and all items that generate a haste effect) is banned. Most broken spell in the game. Just look at the fact that almost every smack-down utilizes haste. Tom [/QUOTE]
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