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What I don't get RE: FR and High Level NPC's
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<blockquote data-quote="Brian Compton" data-source="post: 3928216" data-attributes="member: 24898"><p>1) But, in part, it is the existence of high level NPC's. Look at the ruling cabal of Greyhawk. They have a lot of magical power, allies of any number of magnitudes, and other mundane resources. Why, then, do they not fix every problem in Greyhawk? Likewise, this is a central gathering place in the world; you mean to tell me that it doesn't have a lot of middle to high level NPC's running around that could just as easily solve any problems the high mages don't? So how then could a DM ever run a game in or around the City of Greyhawk and get the players excited about it? And yet many do, just as they do in FR. </p><p></p><p>I'm not so much disagreeing that FR has a lot of mid to high level NPC's "by the book". I disagree with the fact that people point it out as a problem endemic to FR and not any other setting with established high level NPC's. Maybe it's only because the NPC numbers for FR locales are more public or statted out than any other published setting, but other published settings don't see this problem. </p><p></p><p>2) The easiest way to get rid of these hundreds of middling and higher NPC's? Don't. Use. Them. In your version of FR, they don't have to exist. I've never been in an FR game where the DM took the time to flesh out even half the classed NPC's that make up a given place's population. The numbers given are guidelines (determined in part, I think, by guidelines from the DMG, a <em>core</em> resource), but the DM doesn't have to go by them. It's his or her game, and any player who wants to whine about it not being done right obviously has higher priorities in his or her gaming agenda than positive social interaction. But, again, that's a whole other issue and likely manifests outside of this context.</p><p></p><p>3) "Chosen" are godslaves. PC's have free reign to go wherever and do whatever without constraint. All the shiny powers in the world don't make up for that key fact IMHO.</p></blockquote><p></p>
[QUOTE="Brian Compton, post: 3928216, member: 24898"] 1) But, in part, it is the existence of high level NPC's. Look at the ruling cabal of Greyhawk. They have a lot of magical power, allies of any number of magnitudes, and other mundane resources. Why, then, do they not fix every problem in Greyhawk? Likewise, this is a central gathering place in the world; you mean to tell me that it doesn't have a lot of middle to high level NPC's running around that could just as easily solve any problems the high mages don't? So how then could a DM ever run a game in or around the City of Greyhawk and get the players excited about it? And yet many do, just as they do in FR. I'm not so much disagreeing that FR has a lot of mid to high level NPC's "by the book". I disagree with the fact that people point it out as a problem endemic to FR and not any other setting with established high level NPC's. Maybe it's only because the NPC numbers for FR locales are more public or statted out than any other published setting, but other published settings don't see this problem. 2) The easiest way to get rid of these hundreds of middling and higher NPC's? Don't. Use. Them. In your version of FR, they don't have to exist. I've never been in an FR game where the DM took the time to flesh out even half the classed NPC's that make up a given place's population. The numbers given are guidelines (determined in part, I think, by guidelines from the DMG, a [i]core[/i] resource), but the DM doesn't have to go by them. It's his or her game, and any player who wants to whine about it not being done right obviously has higher priorities in his or her gaming agenda than positive social interaction. But, again, that's a whole other issue and likely manifests outside of this context. 3) "Chosen" are godslaves. PC's have free reign to go wherever and do whatever without constraint. All the shiny powers in the world don't make up for that key fact IMHO. [/QUOTE]
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