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General Tabletop Discussion
*Dungeons & Dragons
What I Don't Like About Subclasses, and Potential Solutions.
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<blockquote data-quote="Quickleaf" data-source="post: 9337144" data-attributes="member: 20323"><p>D&D has had some version of "a new class option unlocks" throughout its history. In BD&D there was name level stuff at 8th/9th, like a (traveling) fighter choosing to become an Avenger/Knight/Paladin. In AD&D you could become a Bard or Druid iirc, or dual-class if you were human. In 3e there were prestige classes. In 4e there were paragon paths <em>and </em>epic destinies. In 5e it's subclasses.</p><p></p><p>Delaying these add-ons can benefit more casual players & newer players who are still learning the game. While we can criticize 5e's onboarding of new players in many ways, the idea of delaying some complexity vis a vis subclasses is following through on the idea of easing onboarding and encouraging increased investment as players learn the game.</p><p></p><p>And it's also just a matter of personal preference! Some players (even new ones) just like more modularity and digging into the character building game - PF2e is a great choice. Others (even old ones) just want to shut up and play already, and they'll figure their character out as they go – several OSR games are a great choice.</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 9337144, member: 20323"] D&D has had some version of "a new class option unlocks" throughout its history. In BD&D there was name level stuff at 8th/9th, like a (traveling) fighter choosing to become an Avenger/Knight/Paladin. In AD&D you could become a Bard or Druid iirc, or dual-class if you were human. In 3e there were prestige classes. In 4e there were paragon paths [I]and [/I]epic destinies. In 5e it's subclasses. Delaying these add-ons can benefit more casual players & newer players who are still learning the game. While we can criticize 5e's onboarding of new players in many ways, the idea of delaying some complexity vis a vis subclasses is following through on the idea of easing onboarding and encouraging increased investment as players learn the game. And it's also just a matter of personal preference! Some players (even new ones) just like more modularity and digging into the character building game - PF2e is a great choice. Others (even old ones) just want to shut up and play already, and they'll figure their character out as they go – several OSR games are a great choice. [/QUOTE]
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