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What I want: 17 books or book series (and two boxes) for a Third Golden Age
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<blockquote data-quote="Dungeonosophy" data-source="post: 6369973" data-attributes="member: 6688049"><p>What's wrong with ponies?</p><p></p><p>Okay, I'll throw in a request for the 5E <em>D&D World of My Little Pony Campaign Setting </em>(MLPCS) too, as an update of WotC's vaporware 2006 3.5E version: <a href="https://web.archive.org/web/20060409192849/http://www.wizards.com/default.asp?x=dnd/dd/20060401a" target="_blank">https://web.archive.org/web/20060409192849/http://www.wizards.com/default.asp?x=dnd/dd/20060401a</a> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>There's already a coterie of hardcore My Little Pony D&D gamers:</p><p></p><p><a href="http://roleponygame.tumblr.com/" target="_blank">http://roleponygame.tumblr.com/</a></p><p><a href="http://www.chippewavalleygeek.com/2013/07/assault-on-equestria.html" target="_blank">http://www.chippewavalleygeek.com/2013/07/assault-on-equestria.html</a></p><p><a href="http://mlpforums.com/topic/41840-the-mane-six-as-dd-characters/" target="_blank">http://mlpforums.com/topic/41840-the-mane-six-as-dd-characters/</a></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p>You guys are the D&D business managers? I've noticed in this and other threads how many D&D gamers proudly speak as if they're a Hasbro business manager. They've taken some bits and pieces of Dancey's analysis of TSR's failures in the 1990s, and turned them into some sort of tired dogma. So what? As Whizbang D. suggests, these products could just as well be done through a kickstarter. Problem solved! Or as subcontracted side-items, like those pocket-size versions of the AD&D rulebooks which came out awhile back. Where there's an interest, there's a way.</p><p></p><p>Whether I'm a customer of the D&D business or whether I'm a co-creator of the D&D culture, it's not my role to pre-censor my desire for what I personally would like see for D&D. I'm not the D&D business manager. I'm not supposed to feel all sheepish and stay quiet because some or all what I'd prefer to see may or may not fit into the business plan. One thing's certain: If I don't voice what I'd like to see, my voice will not be considered. Mike Mearls and Hasbro aren't mindreaders.</p><p></p><p></p><p></p><p>I never asked for these to be hardcover. The 2E Spell Compendiums were softcover. I prefer softcover.</p><p></p><p>Though I understand Mearls' team putting a lot of love into making three heirloom-quality core rulebooks, for the straightforward reference books (such as the Spell Compendium) hardly any art is necessary. The Monstrous Compendium series would be illustration heavy, but it'd all be clip art from previous editions.</p><p></p><p>I'm fine with all black & white interiors too.</p><p></p><p></p><p></p><p>Tesla Motors: "<a href="http://www.teslamotors.com/blog/all-our-patent-are-belong-you" target="_blank">All Our Patent Are Belong to You</a>".</p><p></p><p>Post-TSR, pre-Hasbro WotC: Their game system property was forked over for free. The worldsetting property was not.</p><p></p><p>I'm suggesting opening the out-of-print worldsetting IP so as to fuel sales of the 5e worldbooks and novels, in the same way that sales of the 3.0 corebooks were fueled by opening the game system IP.</p><p></p><p>If Dancey or anyone had suggested to TSR in 1994 that they open the AD&D game system intellectual property "for free", they would've be laughed at, and shouted down by the D&D aficionados: "How dare you express how you would like to see the AD&D game culture evolve. You won't like the consequences. Be afraid. Be very afraid. TSR will go out of business if they open their IP. The tighter something is held, the more successful it will be."</p><p></p><p></p><p></p><p>That is something I'd like to join in with you.</p></blockquote><p></p>
[QUOTE="Dungeonosophy, post: 6369973, member: 6688049"] What's wrong with ponies? Okay, I'll throw in a request for the 5E [I]D&D World of My Little Pony Campaign Setting [/I](MLPCS) too, as an update of WotC's vaporware 2006 3.5E version: [URL]https://web.archive.org/web/20060409192849/http://www.wizards.com/default.asp?x=dnd/dd/20060401a[/URL] ;) There's already a coterie of hardcore My Little Pony D&D gamers: [URL]http://roleponygame.tumblr.com/[/URL] [URL]http://www.chippewavalleygeek.com/2013/07/assault-on-equestria.html[/URL] [URL]http://mlpforums.com/topic/41840-the-mane-six-as-dd-characters/[/URL] You guys are the D&D business managers? I've noticed in this and other threads how many D&D gamers proudly speak as if they're a Hasbro business manager. They've taken some bits and pieces of Dancey's analysis of TSR's failures in the 1990s, and turned them into some sort of tired dogma. So what? As Whizbang D. suggests, these products could just as well be done through a kickstarter. Problem solved! Or as subcontracted side-items, like those pocket-size versions of the AD&D rulebooks which came out awhile back. Where there's an interest, there's a way. Whether I'm a customer of the D&D business or whether I'm a co-creator of the D&D culture, it's not my role to pre-censor my desire for what I personally would like see for D&D. I'm not the D&D business manager. I'm not supposed to feel all sheepish and stay quiet because some or all what I'd prefer to see may or may not fit into the business plan. One thing's certain: If I don't voice what I'd like to see, my voice will not be considered. Mike Mearls and Hasbro aren't mindreaders. I never asked for these to be hardcover. The 2E Spell Compendiums were softcover. I prefer softcover. Though I understand Mearls' team putting a lot of love into making three heirloom-quality core rulebooks, for the straightforward reference books (such as the Spell Compendium) hardly any art is necessary. The Monstrous Compendium series would be illustration heavy, but it'd all be clip art from previous editions. I'm fine with all black & white interiors too. Tesla Motors: "[URL="http://www.teslamotors.com/blog/all-our-patent-are-belong-you"]All Our Patent Are Belong to You[/URL]". Post-TSR, pre-Hasbro WotC: Their game system property was forked over for free. The worldsetting property was not. I'm suggesting opening the out-of-print worldsetting IP so as to fuel sales of the 5e worldbooks and novels, in the same way that sales of the 3.0 corebooks were fueled by opening the game system IP. If Dancey or anyone had suggested to TSR in 1994 that they open the AD&D game system intellectual property "for free", they would've be laughed at, and shouted down by the D&D aficionados: "How dare you express how you would like to see the AD&D game culture evolve. You won't like the consequences. Be afraid. Be very afraid. TSR will go out of business if they open their IP. The tighter something is held, the more successful it will be." That is something I'd like to join in with you. [/QUOTE]
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