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What I want from 4E DnD in 3 simple steps.
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<blockquote data-quote="Aegeri" data-source="post: 5527646" data-attributes="member: 78116"><p>No it doesn't. When I was building monsters for a thread on this forum, I would routinely need to make many versions of them. Not because of the fact that comments made me change it, because every single time the MB screwed something up and broke it. So I would need to edit it, breaking a new thing, requiring me to edit it AGAIN to break something new. Some of my monsters I had to post upwards of 7 times before I finally got one that didn't break something on the stat block somewhere. That is the distinct "opposite" of fine.</p><p></p><p>Additionally the original builder still cannot get the correct maths for monsters damage right. Plus it's still confused on simple things like attack bonuses in some cases, requiring me to manually edit things when I shouldn't have to. </p><p></p><p>Essentially, it is the complete and utter opposite of fine. I can't help but notice all these bugs were added to it just before they dropped support.</p><p>Oh I am and I am more than willing to admit that. I've invested a lot of time, effort and money into running DnD, something that I have really enjoyed immensely. But since the farcical online fiascos of last year following into the various essentials nonsense, I've been enjoying myself less and less. I've disliked having nothing to look forward to and that what I do want, is actually not going to leave me satisfied anyway (the lack of epic monsters in Threats to Nentir vale is just going to put major disappointment onto a product that should be pure excitement for me from all other indications). I'm sick of the lack of direct answers with regards to support for older classes and if they are going to bother publishing anything in epic tier. In reality 1 and 2 people do try to excuse, but they are ultimately Wizards doing and self-fulfilling prophecies. If you ignore it and don't support it, then it's no surprise that everyone else is going to as well. Any DM for epic tier is still looking at making - I estimate - 50%+ of their own monsters unless they use demons. Demons are the only adequate race of antagonists represented in the epic tier in 4E. The variety simply sucks and isn't there, unlike the heroic and paragon tiers (where there is plenty).</p><p></p><p>On specific points:</p><p></p><p>1) On Dragon, a lot of people I know have submitted articles on artificer/runepriest/seeker and had them rejected. It isn't that people are not submitting these, because I know they are - but Wizards aren't taking them. So IMO this is something that Wizards has to do themselves, because I know players who have wanted to play a runepriest or artificer, but didn't because they simply didn't have enough appealing options to them. I think that's a damn shame.</p><p></p><p>2) Given how often I've gave advice to people running epic games and how often this is requested in general, I find it hard to believe. A DMG3 can justify its existence with updated rules for monsters, traps and hazards in one place alone.</p></blockquote><p></p>
[QUOTE="Aegeri, post: 5527646, member: 78116"] No it doesn't. When I was building monsters for a thread on this forum, I would routinely need to make many versions of them. Not because of the fact that comments made me change it, because every single time the MB screwed something up and broke it. So I would need to edit it, breaking a new thing, requiring me to edit it AGAIN to break something new. Some of my monsters I had to post upwards of 7 times before I finally got one that didn't break something on the stat block somewhere. That is the distinct "opposite" of fine. Additionally the original builder still cannot get the correct maths for monsters damage right. Plus it's still confused on simple things like attack bonuses in some cases, requiring me to manually edit things when I shouldn't have to. Essentially, it is the complete and utter opposite of fine. I can't help but notice all these bugs were added to it just before they dropped support. Oh I am and I am more than willing to admit that. I've invested a lot of time, effort and money into running DnD, something that I have really enjoyed immensely. But since the farcical online fiascos of last year following into the various essentials nonsense, I've been enjoying myself less and less. I've disliked having nothing to look forward to and that what I do want, is actually not going to leave me satisfied anyway (the lack of epic monsters in Threats to Nentir vale is just going to put major disappointment onto a product that should be pure excitement for me from all other indications). I'm sick of the lack of direct answers with regards to support for older classes and if they are going to bother publishing anything in epic tier. In reality 1 and 2 people do try to excuse, but they are ultimately Wizards doing and self-fulfilling prophecies. If you ignore it and don't support it, then it's no surprise that everyone else is going to as well. Any DM for epic tier is still looking at making - I estimate - 50%+ of their own monsters unless they use demons. Demons are the only adequate race of antagonists represented in the epic tier in 4E. The variety simply sucks and isn't there, unlike the heroic and paragon tiers (where there is plenty). On specific points: 1) On Dragon, a lot of people I know have submitted articles on artificer/runepriest/seeker and had them rejected. It isn't that people are not submitting these, because I know they are - but Wizards aren't taking them. So IMO this is something that Wizards has to do themselves, because I know players who have wanted to play a runepriest or artificer, but didn't because they simply didn't have enough appealing options to them. I think that's a damn shame. 2) Given how often I've gave advice to people running epic games and how often this is requested in general, I find it hard to believe. A DMG3 can justify its existence with updated rules for monsters, traps and hazards in one place alone. [/QUOTE]
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