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What I'd Like To See Added to 5E - Weapon Comparison
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<blockquote data-quote="Water Bob" data-source="post: 6607693" data-attributes="member: 92305"><p>LOL. It was a bit of a lengthy opening post, but I wanted to remind people of the types of weapon decisions that they had to make when using other editions of D&D.</p><p></p><p>As much as I like what I read in 5E, I'm not keen on the watered down weapon stats. I want to see some type of mechanics that would allow me to pick the right tool for the job.</p><p></p><p>If you are guarding an Outpost at the edge of civilization from a group of marauding gnolls, and you were using the 2E AD&D rules, then you'd want to man your battlements with archers if you knew the gnolls typically wore leather armor. That's because Piercing weapons get a +2 to hit vs. Leather armor under the 2E AD&D rules. </p><p></p><p>But, if these gnolls typically wore chainmail, then you wouldn't want archers on your battlements. You'd want slingers. For sling bullets, the rate of fire is still 2 attacks per round, as with the bows, but arrows are +0 vs. Chain where as a sling bulllet is +2 vs. Chain.</p><p></p><p>I'm not advocating that those rules exactly be used in 5E, but I would like some type of rule (the Conan Rule above is a different method for achieving the same basic effect) that allows a player to pick the right tool for the job.</p><p></p><p>In other words, I'm not sure what rule would be right for 5E, but I'd like to see something implemented as a variant rule for GMs who, like me, would like to ponder the pros and cons of specific weapons.</p><p></p><p></p><p></p><p></p><p></p><p><strong>EDIT: Another example from 2E AD&D</strong></p><p></p><p>What's the difference in Splint Mail and Banded Mail (under the 2E AD&D system)? Both are AC 3, right?</p><p></p><p>Sure, but Banded Mail is best against Slashing weapons (-2), then against Blunt weapons (-1), then against Piercing weapons (+0).</p><p></p><p>Splint Mail, on the other hand, is best against Blunt weapons (-2), then against Piercing weapons (-1), and then against Slashing weapons (+0).</p><p></p><p>So, if you've got access to both types of armor, wear the banded if going up against orcs using blades, but wear the splint if fighting the goblins with their clubs.</p></blockquote><p></p>
[QUOTE="Water Bob, post: 6607693, member: 92305"] LOL. It was a bit of a lengthy opening post, but I wanted to remind people of the types of weapon decisions that they had to make when using other editions of D&D. As much as I like what I read in 5E, I'm not keen on the watered down weapon stats. I want to see some type of mechanics that would allow me to pick the right tool for the job. If you are guarding an Outpost at the edge of civilization from a group of marauding gnolls, and you were using the 2E AD&D rules, then you'd want to man your battlements with archers if you knew the gnolls typically wore leather armor. That's because Piercing weapons get a +2 to hit vs. Leather armor under the 2E AD&D rules. But, if these gnolls typically wore chainmail, then you wouldn't want archers on your battlements. You'd want slingers. For sling bullets, the rate of fire is still 2 attacks per round, as with the bows, but arrows are +0 vs. Chain where as a sling bulllet is +2 vs. Chain. I'm not advocating that those rules exactly be used in 5E, but I would like some type of rule (the Conan Rule above is a different method for achieving the same basic effect) that allows a player to pick the right tool for the job. In other words, I'm not sure what rule would be right for 5E, but I'd like to see something implemented as a variant rule for GMs who, like me, would like to ponder the pros and cons of specific weapons. [B]EDIT: Another example from 2E AD&D[/B] What's the difference in Splint Mail and Banded Mail (under the 2E AD&D system)? Both are AC 3, right? Sure, but Banded Mail is best against Slashing weapons (-2), then against Blunt weapons (-1), then against Piercing weapons (+0). Splint Mail, on the other hand, is best against Blunt weapons (-2), then against Piercing weapons (-1), and then against Slashing weapons (+0). So, if you've got access to both types of armor, wear the banded if going up against orcs using blades, but wear the splint if fighting the goblins with their clubs. [/QUOTE]
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