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<blockquote data-quote="Droogie" data-source="post: 1959823" data-attributes="member: 1298"><p><strong>my wishlist</strong></p><p></p><p>1.Consolidation of skills. Many have mentioned it, and I agree. Blue Rose is actually doing this already (perception skill is listen + spot , I assume)</p><p></p><p>Listen + Spot + search + sense motive = perception?</p><p>Roll knowledge arcana into spellcraft (good one, steve). As for concentration, why not use a Will save for concentration checks? One more skill eliminated.</p><p>balance + tumble = acrobatics?</p><p>swim + jump +climb = athletics?</p><p>diplomacy + intimidate + bluff = persuasion?</p><p>hide + move s. + disguise (maybe) = stealth</p><p>Why the heck are disable device and open lock separate skills?</p><p></p><p>blah blah blah. Anyway, I'd like to see skills very broad, whereas feats simply focus certain tasks, just like the survival/track combo.</p><p></p><p>2. Consolidate feats. How about rolling improved initiative into alertness? The feat could grant +2 to initiative and +2 to perception. </p><p></p><p>3. Goodbye, vancian system. I'd like to see a skill-based magic system as well, similar to Blue Rose or Sovereign Stone. </p><p></p><p>4. I like class-based Magic Bonuses and Defense Bonuses too. And wouldn't it be nice if a wand gave a +2 to your magic bonus rather than acting like a fantasy ray-gun with 'ammo'?</p><p></p><p>Of course, these are drastic changes, making backwards compatibility a serious issue. That's why I'm not holding my breath on most of these ideas, but hey, one can dream.</p></blockquote><p></p>
[QUOTE="Droogie, post: 1959823, member: 1298"] [b]my wishlist[/b] 1.Consolidation of skills. Many have mentioned it, and I agree. Blue Rose is actually doing this already (perception skill is listen + spot , I assume) Listen + Spot + search + sense motive = perception? Roll knowledge arcana into spellcraft (good one, steve). As for concentration, why not use a Will save for concentration checks? One more skill eliminated. balance + tumble = acrobatics? swim + jump +climb = athletics? diplomacy + intimidate + bluff = persuasion? hide + move s. + disguise (maybe) = stealth Why the heck are disable device and open lock separate skills? blah blah blah. Anyway, I'd like to see skills very broad, whereas feats simply focus certain tasks, just like the survival/track combo. 2. Consolidate feats. How about rolling improved initiative into alertness? The feat could grant +2 to initiative and +2 to perception. 3. Goodbye, vancian system. I'd like to see a skill-based magic system as well, similar to Blue Rose or Sovereign Stone. 4. I like class-based Magic Bonuses and Defense Bonuses too. And wouldn't it be nice if a wand gave a +2 to your magic bonus rather than acting like a fantasy ray-gun with 'ammo'? Of course, these are drastic changes, making backwards compatibility a serious issue. That's why I'm not holding my breath on most of these ideas, but hey, one can dream. [/QUOTE]
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