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General Tabletop Discussion
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What, if any, is the most fun level range in 5e? Has my XP mistake cheated players out of particularly fun levels?
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<blockquote data-quote="Ogre Mage" data-source="post: 7252961" data-attributes="member: 3404"><p>It was a range of things. That group did not have much fortitude for sticking with things over the long haul. The very first 3.X campaign I played in actually ran all the way up to Level 12. It was great fun and I thought all our campaigns would be like that. Unfortunately ...</p><p></p><p>In the next campaign, the group was 3rd level and we all walked into a sphere of annihilation by mistake. OOPS</p><p></p><p>That was followed by a campaign based on Robert Jordan's <em>Wheel of Time</em> series. When we were 4th level, our DM got his girlfriend pregnant. There was a nasty falling out and he left the state to get away from her. That ended the <em>Wheel of Time</em> campaign. There was no Skype back in those days (2001-2002).</p><p></p><p>In the next campaign I was playing an Air Genasi wizard. DM lost interest and it disintegrated at 4th level.</p><p></p><p>The next campaign was an exercise in boredom. We would show up and sit around doing nothing. The DM would never plan anything. One player said flat out to him that doing nothing was boring and a waste of time. Nothing changed. People began dropping out. My cleric was 4th level when I dropped out.</p><p></p><p>Then the DM who had run the game with my Air Genasi returned. In the new game I was a spiked chain wielding psychic warrior. This time we got up to 5th level before he lost interest and quit again!</p><p></p><p>And so my intense dislike for the low levels of D&D was born. I had ideas about where those characters would go but never got the chance.</p></blockquote><p></p>
[QUOTE="Ogre Mage, post: 7252961, member: 3404"] It was a range of things. That group did not have much fortitude for sticking with things over the long haul. The very first 3.X campaign I played in actually ran all the way up to Level 12. It was great fun and I thought all our campaigns would be like that. Unfortunately ... In the next campaign, the group was 3rd level and we all walked into a sphere of annihilation by mistake. OOPS That was followed by a campaign based on Robert Jordan's [I]Wheel of Time[/I] series. When we were 4th level, our DM got his girlfriend pregnant. There was a nasty falling out and he left the state to get away from her. That ended the [I]Wheel of Time[/I] campaign. There was no Skype back in those days (2001-2002). In the next campaign I was playing an Air Genasi wizard. DM lost interest and it disintegrated at 4th level. The next campaign was an exercise in boredom. We would show up and sit around doing nothing. The DM would never plan anything. One player said flat out to him that doing nothing was boring and a waste of time. Nothing changed. People began dropping out. My cleric was 4th level when I dropped out. Then the DM who had run the game with my Air Genasi returned. In the new game I was a spiked chain wielding psychic warrior. This time we got up to 5th level before he lost interest and quit again! And so my intense dislike for the low levels of D&D was born. I had ideas about where those characters would go but never got the chance. [/QUOTE]
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General Tabletop Discussion
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What, if any, is the most fun level range in 5e? Has my XP mistake cheated players out of particularly fun levels?
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