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What (if anything) do you find "wrong" with 5E?
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<blockquote data-quote="Oofta" data-source="post: 8721017" data-attributes="member: 6801845"><p>My solution is simple. Don't give out that much treasure, either in gold or magic items. PCs not glowing like Christmas trees with magic is beneficial to the game. Having to make choices about what options to take or what item to equip have always been part of the game. </p><p></p><p>I do wish they had a standard price list. On the other hand most people simply aren't that invested in building castles or kingdoms. If you don't have that then you have to go to a magic mart system which, in previous editions was just an upgrade treadmill. </p><p></p><p>That, and I don't think this is anything new.</p></blockquote><p></p>
[QUOTE="Oofta, post: 8721017, member: 6801845"] My solution is simple. Don't give out that much treasure, either in gold or magic items. PCs not glowing like Christmas trees with magic is beneficial to the game. Having to make choices about what options to take or what item to equip have always been part of the game. I do wish they had a standard price list. On the other hand most people simply aren't that invested in building castles or kingdoms. If you don't have that then you have to go to a magic mart system which, in previous editions was just an upgrade treadmill. That, and I don't think this is anything new. [/QUOTE]
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What (if anything) do you find "wrong" with 5E?
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