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What (if anything) do you find "wrong" with 5E?
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<blockquote data-quote="Ruin Explorer" data-source="post: 8725953" data-attributes="member: 18"><p>Yeah I actually think Monks could stand to be more Wuxia/Anime/Manga-ish, just in a more flexible way.</p><p></p><p>If we ignore the Shaolin-specific angle, there's actually a much larger issue that there's simply too much of the Monk in the chassis (and the chassis stuff is pretty powerful, and thus the subclasses can't do enough. Like, I think you could at the very least ditch (as part of the chassis):</p><p></p><p>Unarmoured movement (it has four levels and "improved unarmoured movement" - I think drop to two levels as part of the chassis, and just make it so "improved unarmoured movement" is on the subclasses it needs to be on - which is not all of them)</p><p>Slow Fall (again, specific subclasses only)</p><p>Stunning Strike</p><p>Stillness of Mind</p><p>Purity of Body</p><p>Tongue of the Sun and Moon</p><p>Diamond Soul</p><p>Timeless Body</p><p>Empty Body</p><p></p><p>The last six are all Shaolin mythology-type stuff, which don't fit with most Wuxia, let alone Anime/Manga/etc.</p><p></p><p>You could also probably re-work the base Ki skills, though maybe they're fine.</p><p></p><p>Actually looking at this, you know what they should do? Make a system like the Warlock Invocation system (i.e. the special abilities they get).</p><p></p><p>All of the stuff I've listed above essentially Invocation-like. So turn it into that and make it optional. Particularly as a lot of Wuxia/Anime characters have 2-4 abilities from there, but pretty much none aside from Shaolin Monks have all of them (I daresay a sufficient Anime expert could give me at least one counterexample but I bet that character has a million more abilities too!)</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8725953, member: 18"] Yeah I actually think Monks could stand to be more Wuxia/Anime/Manga-ish, just in a more flexible way. If we ignore the Shaolin-specific angle, there's actually a much larger issue that there's simply too much of the Monk in the chassis (and the chassis stuff is pretty powerful, and thus the subclasses can't do enough. Like, I think you could at the very least ditch (as part of the chassis): Unarmoured movement (it has four levels and "improved unarmoured movement" - I think drop to two levels as part of the chassis, and just make it so "improved unarmoured movement" is on the subclasses it needs to be on - which is not all of them) Slow Fall (again, specific subclasses only) Stunning Strike Stillness of Mind Purity of Body Tongue of the Sun and Moon Diamond Soul Timeless Body Empty Body The last six are all Shaolin mythology-type stuff, which don't fit with most Wuxia, let alone Anime/Manga/etc. You could also probably re-work the base Ki skills, though maybe they're fine. Actually looking at this, you know what they should do? Make a system like the Warlock Invocation system (i.e. the special abilities they get). All of the stuff I've listed above essentially Invocation-like. So turn it into that and make it optional. Particularly as a lot of Wuxia/Anime characters have 2-4 abilities from there, but pretty much none aside from Shaolin Monks have all of them (I daresay a sufficient Anime expert could give me at least one counterexample but I bet that character has a million more abilities too!) [/QUOTE]
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What (if anything) do you find "wrong" with 5E?
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