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What (if anything) do you find "wrong" with 5E?
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<blockquote data-quote="James Gasik" data-source="post: 8728623" data-attributes="member: 6877472"><p>Were they that bad? I thought the initial concept, get a skill proficiency and a minor bonus were ok. Some were a little strong, but it was way better than the mess they made of Feats.</p><p></p><p>I'm more talking about things like Dirty Trickery (use Dirty Trick Master to impose the Nauseated condition, preventing standard actions, while also requiring a standard action to remove it), nerfs to Crane Wing and the Jingasa of the Fortunate Soldier for being "too good for public play", and how almost every class Paizo designs has to have a limited resource to juggle and was overly complex (contrast and compare the level 7 Eldritch Knight subclass feature to the Spell Combat of the Magus).</p></blockquote><p></p>
[QUOTE="James Gasik, post: 8728623, member: 6877472"] Were they that bad? I thought the initial concept, get a skill proficiency and a minor bonus were ok. Some were a little strong, but it was way better than the mess they made of Feats. I'm more talking about things like Dirty Trickery (use Dirty Trick Master to impose the Nauseated condition, preventing standard actions, while also requiring a standard action to remove it), nerfs to Crane Wing and the Jingasa of the Fortunate Soldier for being "too good for public play", and how almost every class Paizo designs has to have a limited resource to juggle and was overly complex (contrast and compare the level 7 Eldritch Knight subclass feature to the Spell Combat of the Magus). [/QUOTE]
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What (if anything) do you find "wrong" with 5E?
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