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What (if anything) do you find "wrong" with 5E?
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<blockquote data-quote="MoonSong" data-source="post: 8728848" data-attributes="member: 6689464"><p>In theory they weren't that bad, small flavor packets that buy fictional space and give you a small perk. But they are a nightmare. A lot of people just see them as free bonuses, but I can't ignore the flavor. And the bonuses and benefits are so fringe at the same time. The good ones have flavor I don't like and the ones with good flavor are meh benefits at best if not actively against what I want. Then they had the brilliant idea of dividing traits in categories and you just get up to one on each category, so many times I end up wanting two that are from the same category. Then there's the fact there are hundreds if not thousands of them scattered across books... </p><p></p><p>The only way I would play PF is if I was allowed to not having to choose traits...</p></blockquote><p></p>
[QUOTE="MoonSong, post: 8728848, member: 6689464"] In theory they weren't that bad, small flavor packets that buy fictional space and give you a small perk. But they are a nightmare. A lot of people just see them as free bonuses, but I can't ignore the flavor. And the bonuses and benefits are so fringe at the same time. The good ones have flavor I don't like and the ones with good flavor are meh benefits at best if not actively against what I want. Then they had the brilliant idea of dividing traits in categories and you just get up to one on each category, so many times I end up wanting two that are from the same category. Then there's the fact there are hundreds if not thousands of them scattered across books... The only way I would play PF is if I was allowed to not having to choose traits... [/QUOTE]
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What (if anything) do you find "wrong" with 5E?
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