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What (if anything) do you find "wrong" with 5E?
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<blockquote data-quote="James Gasik" data-source="post: 8731304" data-attributes="member: 6877472"><p>There is not now, or ever was a perfect TTRGP, let alone a perfect edition of D&D. The game has always been what the players make of it. If one version speaks to an individual, and it's easier for them to "make it their own", then it's going to be the "best" version of the game, even if it took some finagling to get there.</p><p></p><p>I know people who swear up and down AD&D is still the best thing ever, but the amount of rules they ignore, or house rules they employ are staggering, yet, lol, that's never brought up in their defense of the game.</p><p></p><p>I don't really mind someone saying "5e is the best game for them". That's great! It gets obnoxious when people say things like "I have not now, or ever had, or ever will have any problem you describe, and neither does anyone I know, have known, or ever will know", when you bring up an issue you have with 5e or any version of the game- again, this goes back to "the game is what you make of it".</p><p></p><p>I've seen firsthand what happens when gamers who have played since the 80's, and have a "Fighters rule, Wizards drool" mentality have an encounter upended by the use of a 4th level spell. Because either nobody played Wizards, or they didn't get to that high of level, or they thought <em>fireball</em> was the height of a Wizards power, and never took a close look at other spells.</p><p></p><p>Some people engage with theoretical situations, others need to see it happen before they are willing to devote brain power to it. So I know I have had to start to accept that (gasp!) people are different, and so are their experiences.</p><p></p><p>Ultimately, wanting the game to be "better" is a personal desire. Others may agree with it, but one man's better is another man's worse. We will always have to take the good with the bad, and hope the developers give us enough insight, or at the least, after enough examination of the game, we can decide how to make it better for ourselves.</p><p></p><p>WotC isn't invested in making a game for <strong>you</strong>.* They are invested in making a game that will earn them money, because it seems like Hasbro doesn't understand TTRPG's or their market, and just making money or being successful isn't enough anymore.</p><p></p><p>Corporations need you to make <strong>all</strong> the money. And that will be the force driving development forward for the foreseeable future.</p><p></p><p>*However, there is a chance that the game they make is "good enough" for you, in which case, congratulations! But I do hope you realize good enough for you isn't necessarily good enough for everyone.</p><p></p><p>And that you also realize that the game can change once the majority decides it's no longer "good enough" for them. The pendulum is always ready to swing in a new direction.</p></blockquote><p></p>
[QUOTE="James Gasik, post: 8731304, member: 6877472"] There is not now, or ever was a perfect TTRGP, let alone a perfect edition of D&D. The game has always been what the players make of it. If one version speaks to an individual, and it's easier for them to "make it their own", then it's going to be the "best" version of the game, even if it took some finagling to get there. I know people who swear up and down AD&D is still the best thing ever, but the amount of rules they ignore, or house rules they employ are staggering, yet, lol, that's never brought up in their defense of the game. I don't really mind someone saying "5e is the best game for them". That's great! It gets obnoxious when people say things like "I have not now, or ever had, or ever will have any problem you describe, and neither does anyone I know, have known, or ever will know", when you bring up an issue you have with 5e or any version of the game- again, this goes back to "the game is what you make of it". I've seen firsthand what happens when gamers who have played since the 80's, and have a "Fighters rule, Wizards drool" mentality have an encounter upended by the use of a 4th level spell. Because either nobody played Wizards, or they didn't get to that high of level, or they thought [I]fireball[/I] was the height of a Wizards power, and never took a close look at other spells. Some people engage with theoretical situations, others need to see it happen before they are willing to devote brain power to it. So I know I have had to start to accept that (gasp!) people are different, and so are their experiences. Ultimately, wanting the game to be "better" is a personal desire. Others may agree with it, but one man's better is another man's worse. We will always have to take the good with the bad, and hope the developers give us enough insight, or at the least, after enough examination of the game, we can decide how to make it better for ourselves. WotC isn't invested in making a game for [B]you[/B].* They are invested in making a game that will earn them money, because it seems like Hasbro doesn't understand TTRPG's or their market, and just making money or being successful isn't enough anymore. Corporations need you to make [B]all[/B] the money. And that will be the force driving development forward for the foreseeable future. *However, there is a chance that the game they make is "good enough" for you, in which case, congratulations! But I do hope you realize good enough for you isn't necessarily good enough for everyone. And that you also realize that the game can change once the majority decides it's no longer "good enough" for them. The pendulum is always ready to swing in a new direction. [/QUOTE]
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