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What (if anything) do you find "wrong" with 5E?
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<blockquote data-quote="Snarf Zagyg" data-source="post: 8731682" data-attributes="member: 7023840"><p>I happen to agree with you on the limits of design space for subclasses. But ... c'mon! The limits were hit fast? The story of 5e?</p><p></p><p>Let's try and put things in a little bit of perspective. </p><p></p><p>5e is, far and away, the most popular version of D&D ever. Even adjusting for population, inflation, and cultural ubiquity, it's passed early 80s AD&D.</p><p></p><p>Tasha's was released in November, 2020. The 5e PHB was released August, 2014. </p><p></p><p>That gives it more than <em>six years </em>before Tasha's. "5.5e," when it appears (2024) looks to be fully compatible with 5e. So ten years in, we will be running the same system. And it will have been refreshed to continue on. </p><p></p><p>That means that in terms of time, 5e is moving into 1e territory (1977/79 - 1989) and with the refresh, will move into the combined 1e/2e territory. </p><p></p><p>That doesn't mean that all the design decisions were good, or infinitely flexible, or work for everyone- but I just can't agree with the bolded parts.</p></blockquote><p></p>
[QUOTE="Snarf Zagyg, post: 8731682, member: 7023840"] I happen to agree with you on the limits of design space for subclasses. But ... c'mon! The limits were hit fast? The story of 5e? Let's try and put things in a little bit of perspective. 5e is, far and away, the most popular version of D&D ever. Even adjusting for population, inflation, and cultural ubiquity, it's passed early 80s AD&D. Tasha's was released in November, 2020. The 5e PHB was released August, 2014. That gives it more than [I]six years [/I]before Tasha's. "5.5e," when it appears (2024) looks to be fully compatible with 5e. So ten years in, we will be running the same system. And it will have been refreshed to continue on. That means that in terms of time, 5e is moving into 1e territory (1977/79 - 1989) and with the refresh, will move into the combined 1e/2e territory. That doesn't mean that all the design decisions were good, or infinitely flexible, or work for everyone- but I just can't agree with the bolded parts. [/QUOTE]
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What (if anything) do you find "wrong" with 5E?
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