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What (if anything) do you find "wrong" with 5E?
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<blockquote data-quote="James Gasik" data-source="post: 8734150" data-attributes="member: 6877472"><p>While D&D is bad at modeling anything that isn't D&D, it's history is littered with attempts to do so, and further, the Players Handbook usually tells people "you can make any kind of hero you want". 2e was notorious in this respect, since the beginning of each class description offered up literary and mythological characters as being represented by that class. Most of whom the class utterly failed at representing.</p><p></p><p>People belly up to the game all the time wanting to play some specific character they have envisioned with the belief that D&D will somehow support it- but it doesn't. Like Snarf keeps saying, D&D only really supports D&D.</p><p></p><p>I saw a lot of strange AD&D characters made before people really grokked that. Now we can wish D&D was different, and better captured other kinds of fantasy, but WotC will only do that if that's where the money is.</p><p></p><p>Thus, in the end, you need a new game (or a hack of 5e).</p><p></p><p>The reason I brought up Appendix E is because, while D&D is inspired by many of those fantasy stories (and some are in turn, inspired by D&D), none of them (yes not even Dragonlance and the Drizzt books) are accurate depictions of D&D.</p><p></p><p>There should be some kind of disclaimer, because otherwise, a new player might got "Ooh, I can play Mat Cauthon or Sparhawk in D&D!" only to find out...no, not really.</p></blockquote><p></p>
[QUOTE="James Gasik, post: 8734150, member: 6877472"] While D&D is bad at modeling anything that isn't D&D, it's history is littered with attempts to do so, and further, the Players Handbook usually tells people "you can make any kind of hero you want". 2e was notorious in this respect, since the beginning of each class description offered up literary and mythological characters as being represented by that class. Most of whom the class utterly failed at representing. People belly up to the game all the time wanting to play some specific character they have envisioned with the belief that D&D will somehow support it- but it doesn't. Like Snarf keeps saying, D&D only really supports D&D. I saw a lot of strange AD&D characters made before people really grokked that. Now we can wish D&D was different, and better captured other kinds of fantasy, but WotC will only do that if that's where the money is. Thus, in the end, you need a new game (or a hack of 5e). The reason I brought up Appendix E is because, while D&D is inspired by many of those fantasy stories (and some are in turn, inspired by D&D), none of them (yes not even Dragonlance and the Drizzt books) are accurate depictions of D&D. There should be some kind of disclaimer, because otherwise, a new player might got "Ooh, I can play Mat Cauthon or Sparhawk in D&D!" only to find out...no, not really. [/QUOTE]
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What (if anything) do you find "wrong" with 5E?
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