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What, If Anything, Might be Wrong with the Warblade?
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<blockquote data-quote="Nail" data-source="post: 3438395" data-attributes="member: 224"><p>No argument here! What I mean is: "If a skill is important enough, you can figure out a way to get a high score in it." And: "It's not that hard to get a high score without gimping your PC." In this PC's case, he certainly didn't gimp himself in all other areas to do it.</p><p></p><p>I'm concerned....but also willing to give it a go. I really want to see it in play, with a Ftr in the same party, at the same level, with the same amount of equipment, etc.</p><p></p><p>If ours were a game that used the Magic Item system as given in the DMG, these manuevers that beg for high checks would get very out-of-hand. So part of the balance we're seeing in our game comes from house rules in other areas that just happen to limit the Warblade. If those house rules weren't there....</p></blockquote><p></p>
[QUOTE="Nail, post: 3438395, member: 224"] No argument here! What I mean is: "If a skill is important enough, you can figure out a way to get a high score in it." And: "It's not that hard to get a high score without gimping your PC." In this PC's case, he certainly didn't gimp himself in all other areas to do it. I'm concerned....but also willing to give it a go. I really want to see it in play, with a Ftr in the same party, at the same level, with the same amount of equipment, etc. If ours were a game that used the Magic Item system as given in the DMG, these manuevers that beg for high checks would get very out-of-hand. So part of the balance we're seeing in our game comes from house rules in other areas that just happen to limit the Warblade. If those house rules weren't there.... [/QUOTE]
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What, If Anything, Might be Wrong with the Warblade?
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