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What, If Anything, Might be Wrong with the Warblade?
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<blockquote data-quote="Slaved" data-source="post: 3439666" data-attributes="member: 43358"><p>Cool new ability I will grant you. I have said as much already.</p><p></p><p>Cool new feat? Not really. It is highly situational and generally useless. It is just not powerful enough to be a worthwhile feat.</p><p></p><p>Much like the old ambidexterity feat. I suppose you could create that one next and make it Fighter 6 required or something.</p><p></p><p>As a granted ability for everyone with certain time limitations? That is good.</p><p>As a feat expenditure, especially one limited to fighter only apparently? Very bad.</p><p></p><p></p><p>Assuming that you are not using the retraining rules, or various abilities which could accomplish similar things, and will not let people trade out things if asked and have a decent reason maybe then someone would take it. If the feat allowed very rapid change instead of the warblades time allotment and the character had several weapons that they needed to use and knew that they would be switching around often.</p><p></p><p>But really, is the ability worth a whole feat? Especially a feat with that sort of prerequisite? And what is up with making it an odd fighter level prerequisite anyway?</p><p></p><p>If it had lesser requirements and did not require being a fighter and was part of a tactical style feat with several abilities granted? That might work.</p></blockquote><p></p>
[QUOTE="Slaved, post: 3439666, member: 43358"] Cool new ability I will grant you. I have said as much already. Cool new feat? Not really. It is highly situational and generally useless. It is just not powerful enough to be a worthwhile feat. Much like the old ambidexterity feat. I suppose you could create that one next and make it Fighter 6 required or something. As a granted ability for everyone with certain time limitations? That is good. As a feat expenditure, especially one limited to fighter only apparently? Very bad. Assuming that you are not using the retraining rules, or various abilities which could accomplish similar things, and will not let people trade out things if asked and have a decent reason maybe then someone would take it. If the feat allowed very rapid change instead of the warblades time allotment and the character had several weapons that they needed to use and knew that they would be switching around often. But really, is the ability worth a whole feat? Especially a feat with that sort of prerequisite? And what is up with making it an odd fighter level prerequisite anyway? If it had lesser requirements and did not require being a fighter and was part of a tactical style feat with several abilities granted? That might work. [/QUOTE]
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What, If Anything, Might be Wrong with the Warblade?
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