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Community
General Tabletop Discussion
*Pathfinder & Starfinder
What if bonuses never stacked?
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<blockquote data-quote="Tony Vargas" data-source="post: 5660397" data-attributes="member: 996"><p>While he didn't run a whole campaign with it, many years ago, a Champions! DM did go ahead and mimic D&D (AD&D 1e - this was a /long/ time ago) with Hero. He took it to an extreme, though, he didn't just model a fantasy RPG with clerics who 'healed' and and the like, no, he modeled the artifacts of D&D mechanics. So, armor, instead of being bought as armor, was bought as DCV bonus - making you harder to hit, not harder to hurt. All hp-damage-cuasing weapons and spells were not regular Hero "Killing Attacks," but 'Transforms' (vs resistant defense, cumulative, with stun multiplier, etc) that ended up acting just like KAs, but instead 'transforming' you into a 'corpse.' The Transformation was reversible via Raise Dead/Resurection. It was a bizarre and involved undertaking, but it was eerilly effective.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 5660397, member: 996"] While he didn't run a whole campaign with it, many years ago, a Champions! DM did go ahead and mimic D&D (AD&D 1e - this was a /long/ time ago) with Hero. He took it to an extreme, though, he didn't just model a fantasy RPG with clerics who 'healed' and and the like, no, he modeled the artifacts of D&D mechanics. So, armor, instead of being bought as armor, was bought as DCV bonus - making you harder to hit, not harder to hurt. All hp-damage-cuasing weapons and spells were not regular Hero "Killing Attacks," but 'Transforms' (vs resistant defense, cumulative, with stun multiplier, etc) that ended up acting just like KAs, but instead 'transforming' you into a 'corpse.' The Transformation was reversible via Raise Dead/Resurection. It was a bizarre and involved undertaking, but it was eerilly effective. [/QUOTE]
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Community
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What if bonuses never stacked?
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