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<blockquote data-quote="silentspace" data-source="post: 1336731" data-attributes="member: 14316"><p>[Code]Human Monk</p><p>Level 12</p><p></p><p>Str 16 +3 (6 pts) +2 belt</p><p>Dex 18 +4 (10 pts) +2 gloves</p><p>Con 19 +4 (10 pts) +3 lvls</p><p>Int 10 +0 (2 pts)</p><p>Wis 16 +3 (6 pts) +2 periapt</p><p>Cha 9 -1 (1 pts)</p><p></p><p>AC 30, Touch 23, Flat-Footed 25</p><p> +3 Armor (bracer) </p><p> +2 Natural Armor (robe) </p><p> +2 shield (ring) </p><p> +5 Dodge (4 dex, 1 dodge) </p><p> +3 Deflection (3 ring)</p><p> +5 Unnamed (3 Wis, 2 Monk)]</p><p></p><p>Speed 70 ft (30 +40 Monk)</p><p></p><p>hp 134 (hd 12d8+48+12 Improved Toughness)</p><p></p><p>Attacks</p><p>BAB +9</p><p>Unarmed Flurry (Greater Magic Fang): +17/+17/+17/+12 (2d6+8, x2)</p><p></p><p>Fort +13 (+8 +4 con +1 vest)</p><p>Ref +13 (+8 +4 dex +1 vest)</p><p>Will +12 (+8 +3 wis +1 vest)</p><p></p><p>Feats</p><p>Improved Initiative (Human)</p><p>Dodge (1st)</p><p>Mobility (3rd)</p><p>Defensive Throw (6th)</p><p>Improved Toughness (9th)</p><p>Elusive Target (12th)</p><p></p><p>Monk Bonus Feats</p><p>Stunning Fist (1st lvl)</p><p>Combat Reflexes (2nd lvl)</p><p>Improved Trip (6th lvl)</p><p></p><p>Skill Points 75 ((4+1 human)x15): </p><p>Balance: 8 (4+4)</p><p>Climb: 8 (5+3)</p><p>Diplomacy 4 (5-1)</p><p>Hide: 14 (5+4+5)</p><p>Jump: 13 (10+3)</p><p>Listen: 14 (11+3)</p><p>Move Silently: 14 (5+4+5)</p><p>Sense Motive: 5 (2+3)</p><p>Spot: 14 (11+3)</p><p>Swim: 5 (2+3)</p><p>Tumble: 19 (15+4)</p><p></p><p>Equipment (88,000gp):</p><p>Hat of Disguise, 1,800gp</p><p>Goggles of Night, 12,000gp</p><p>Periapt of Wisdom +2, 4,000gp</p><p>Vest of Resistance +1, 1,000gp</p><p>Robe of Natural Armor +2, 8,000gp</p><p>Belt of Ogre Strength +2, 4,000gp</p><p>Cloak of Elvenkind, 2,500gp</p><p>Bracers of Armor +3, 9,000gp</p><p>Gloves of Dexterity +2, 4,000gp</p><p>Ring of Protection +3, 18,000gp</p><p>Ring of Force Shield, 8,500gp</p><p>Boots of Elvenkind, 2,500gp</p><p>Heward's Handy Haversack, 2,000gp</p><p>Permanent Greater Magic Fang +5</p><p> Greater Magic Fang: 3rd lvl spell at caster lvl 20 - 600gp</p><p> Permanency: 5th lvl spell at caster lvl 20 - 1000gp</p><p> Permanency XP Cost: 1500xp - 7500gp</p><p> Total: 9100gp</p><p>1600 gp</p><p></p><p>Monk Abilities: As level 12 Monk</p><p>[/Code]</p><p></p><p>This is core only (except for some feats from Complete Warrior), so it's pretty standard. Some may think it's boring, but that's what I would want to be if I were a D&D character in the world today <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Not in a D&D world though!</p></blockquote><p></p>
[QUOTE="silentspace, post: 1336731, member: 14316"] [Code]Human Monk Level 12 Str 16 +3 (6 pts) +2 belt Dex 18 +4 (10 pts) +2 gloves Con 19 +4 (10 pts) +3 lvls Int 10 +0 (2 pts) Wis 16 +3 (6 pts) +2 periapt Cha 9 -1 (1 pts) AC 30, Touch 23, Flat-Footed 25 +3 Armor (bracer) +2 Natural Armor (robe) +2 shield (ring) +5 Dodge (4 dex, 1 dodge) +3 Deflection (3 ring) +5 Unnamed (3 Wis, 2 Monk)] Speed 70 ft (30 +40 Monk) hp 134 (hd 12d8+48+12 Improved Toughness) Attacks BAB +9 Unarmed Flurry (Greater Magic Fang): +17/+17/+17/+12 (2d6+8, x2) Fort +13 (+8 +4 con +1 vest) Ref +13 (+8 +4 dex +1 vest) Will +12 (+8 +3 wis +1 vest) Feats Improved Initiative (Human) Dodge (1st) Mobility (3rd) Defensive Throw (6th) Improved Toughness (9th) Elusive Target (12th) Monk Bonus Feats Stunning Fist (1st lvl) Combat Reflexes (2nd lvl) Improved Trip (6th lvl) Skill Points 75 ((4+1 human)x15): Balance: 8 (4+4) Climb: 8 (5+3) Diplomacy 4 (5-1) Hide: 14 (5+4+5) Jump: 13 (10+3) Listen: 14 (11+3) Move Silently: 14 (5+4+5) Sense Motive: 5 (2+3) Spot: 14 (11+3) Swim: 5 (2+3) Tumble: 19 (15+4) Equipment (88,000gp): Hat of Disguise, 1,800gp Goggles of Night, 12,000gp Periapt of Wisdom +2, 4,000gp Vest of Resistance +1, 1,000gp Robe of Natural Armor +2, 8,000gp Belt of Ogre Strength +2, 4,000gp Cloak of Elvenkind, 2,500gp Bracers of Armor +3, 9,000gp Gloves of Dexterity +2, 4,000gp Ring of Protection +3, 18,000gp Ring of Force Shield, 8,500gp Boots of Elvenkind, 2,500gp Heward's Handy Haversack, 2,000gp Permanent Greater Magic Fang +5 Greater Magic Fang: 3rd lvl spell at caster lvl 20 - 600gp Permanency: 5th lvl spell at caster lvl 20 - 1000gp Permanency XP Cost: 1500xp - 7500gp Total: 9100gp 1600 gp Monk Abilities: As level 12 Monk [/Code] This is core only (except for some feats from Complete Warrior), so it's pretty standard. Some may think it's boring, but that's what I would want to be if I were a D&D character in the world today :) Not in a D&D world though! [/QUOTE]
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