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What if Combat Cantrips looked like this instead...
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<blockquote data-quote="Ganymede81" data-source="post: 7306427" data-attributes="member: 6812267"><p>No one says that about weapon attacks, of which the fighter class alone gives multiple ways to enhance or upgrade them. Fighters get riders to their weapon attacks that add bonuses to hit or damage with specific types of weapons, rerolls to damage dice, expanded crit ranges, special maneuvers that add the ability to push/disarm/distract/demoralize/etc., attacks that disrupt a creature's ability to resist magic, and the ability to weave cantrips in with melee weapon attacks.</p><p></p><p>I mean, it would certainly be way more than the token cantrip modifications that Warlocks get, but weapon attacks already establish a workable and already-accepted model for how it could be handled.</p><p></p><p></p><p></p><p>The notion that the posted magical attack was merely a sample and that they would be differentiated/enhanced within each class was in the original post. Those ideas were then elaborated on in subsequent posts before your first comment. Feel free to take another gander at them and hop back into the chat!</p><p></p><p></p><p></p><p>Spamming bolts of energy is already 5e, this idea doesn't somehow pioneer it. All this idea does is change its mechanical implementation; if my post never existed, spellcasters all over 5e would still be spending their turns launching fire bolts and eldritch blasts at their foes.</p></blockquote><p></p>
[QUOTE="Ganymede81, post: 7306427, member: 6812267"] No one says that about weapon attacks, of which the fighter class alone gives multiple ways to enhance or upgrade them. Fighters get riders to their weapon attacks that add bonuses to hit or damage with specific types of weapons, rerolls to damage dice, expanded crit ranges, special maneuvers that add the ability to push/disarm/distract/demoralize/etc., attacks that disrupt a creature's ability to resist magic, and the ability to weave cantrips in with melee weapon attacks. I mean, it would certainly be way more than the token cantrip modifications that Warlocks get, but weapon attacks already establish a workable and already-accepted model for how it could be handled. The notion that the posted magical attack was merely a sample and that they would be differentiated/enhanced within each class was in the original post. Those ideas were then elaborated on in subsequent posts before your first comment. Feel free to take another gander at them and hop back into the chat! Spamming bolts of energy is already 5e, this idea doesn't somehow pioneer it. All this idea does is change its mechanical implementation; if my post never existed, spellcasters all over 5e would still be spending their turns launching fire bolts and eldritch blasts at their foes. [/QUOTE]
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What if Combat Cantrips looked like this instead...
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