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General Tabletop Discussion
*Dungeons & Dragons
What If Everyone Could Use Scrolls? (House rule)
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<blockquote data-quote="EzekielRaiden" data-source="post: 9646949" data-attributes="member: 6790260"><p>My main thing is, I don't like the idea that all magic is 100% the same. It's too modern-tech-like, too "clean". So I prefer that the game recognize that different traditions are in fact <em>different</em>, not just different methods of accessing the exact same thing.</p><p></p><p>Of course, in my DW game, only Wizards would create "spell scrolls". Non-Wizard magic isn't formulaic like that and couldn't be expressed in that way. Instead, other means would be used. A Druid's magic might be bound to a seed that naturally splits open when thrown. A Bard's magic might work by an object that produces a particular note or chord when struck, or like a clay flute or chime thrown to produce a sound. A Ceric's (Safiqi priest's, I should say) or Paladin's (Temple Knight's) would be a hand-made scapular of the saint whose magic one is calling upon. A Sorcerer's would be a drop or tiny phial of their own blood (<em>a la</em> St. Januarius' blood, according to the Catholic Church anyway), and thus any given person could only create such "scrolls" of their particular affinity. Each would be consumed upon use.</p><p></p><p></p><p>Seems reasonable in principle. Testing would be required to see how it works out in practice.</p><p></p><p></p><p>I imagine you would need rather more investment if those inscribed spells can be repeatedly used. That is, a shield that can be used as 3-4 different scrolls multiple times without needing other resources to charge it back up would be much more powerful than the three to four scrolls alone.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9646949, member: 6790260"] My main thing is, I don't like the idea that all magic is 100% the same. It's too modern-tech-like, too "clean". So I prefer that the game recognize that different traditions are in fact [I]different[/I], not just different methods of accessing the exact same thing. Of course, in my DW game, only Wizards would create "spell scrolls". Non-Wizard magic isn't formulaic like that and couldn't be expressed in that way. Instead, other means would be used. A Druid's magic might be bound to a seed that naturally splits open when thrown. A Bard's magic might work by an object that produces a particular note or chord when struck, or like a clay flute or chime thrown to produce a sound. A Ceric's (Safiqi priest's, I should say) or Paladin's (Temple Knight's) would be a hand-made scapular of the saint whose magic one is calling upon. A Sorcerer's would be a drop or tiny phial of their own blood ([I]a la[/I] St. Januarius' blood, according to the Catholic Church anyway), and thus any given person could only create such "scrolls" of their particular affinity. Each would be consumed upon use. Seems reasonable in principle. Testing would be required to see how it works out in practice. I imagine you would need rather more investment if those inscribed spells can be repeatedly used. That is, a shield that can be used as 3-4 different scrolls multiple times without needing other resources to charge it back up would be much more powerful than the three to four scrolls alone. [/QUOTE]
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