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What if everyone was a sorcerer (gestalt concept)?
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<blockquote data-quote="the Jester" data-source="post: 5527195" data-attributes="member: 1210"><p>Oh, absolutely, but I think 3e did a great job of redefining Charisma to match (and of powering up what had previously been a turd of a stat). </p><p></p><p>I get where you're coming from, but the game definitions of Wis and Cha contrast <em>"willpower"</em> vs. <em>"force of personality"</em> (quoted from the 3.5 PH, pg. 9). In the game Wisdom is largely defensive; it applies to Spot, Sense Motive and Listen- all protect you from deception- and to Will saves. Charisma is for skills that actively project your will, such as Bluff, Diplomacy, Perform and Use Magic Device, and applies to things like turning undead.</p><p></p><p>The blanket claim isn't that high Cha = good sorcerer; it's that high Cha = more ability to force your will on the universe. A lower Cha sorcerer might be far more effective by using his abilities more intelligently or wisely, but when it comes to the straight-up raw power issue, higher Cha wins. </p><p></p><p>I actually really like it in this setting- people without the confidence and strength of personality necessary can't make their spells perform well, while it also reinforces the need for leaders to have high Charisma scores.</p></blockquote><p></p>
[QUOTE="the Jester, post: 5527195, member: 1210"] Oh, absolutely, but I think 3e did a great job of redefining Charisma to match (and of powering up what had previously been a turd of a stat). I get where you're coming from, but the game definitions of Wis and Cha contrast [i]"willpower"[/i] vs. [i]"force of personality"[/i] (quoted from the 3.5 PH, pg. 9). In the game Wisdom is largely defensive; it applies to Spot, Sense Motive and Listen- all protect you from deception- and to Will saves. Charisma is for skills that actively project your will, such as Bluff, Diplomacy, Perform and Use Magic Device, and applies to things like turning undead. The blanket claim isn't that high Cha = good sorcerer; it's that high Cha = more ability to force your will on the universe. A lower Cha sorcerer might be far more effective by using his abilities more intelligently or wisely, but when it comes to the straight-up raw power issue, higher Cha wins. I actually really like it in this setting- people without the confidence and strength of personality necessary can't make their spells perform well, while it also reinforces the need for leaders to have high Charisma scores. [/QUOTE]
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