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What if everyone was a sorcerer (gestalt concept)?
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<blockquote data-quote="Mort" data-source="post: 5527242" data-attributes="member: 762"><p>I'm cerainly not married to the Cha= only way idea, though I do see many interesting implications. </p><p></p><p>One solution: Instead of magic being tied to Charisma tie it to one stat (of the PCs choice and assign it for NPCs) that way it's not exceptional Charisma that dictates but exceptionalism in general. This was the sullen stonecarver might have a high strength or int and wouldn't have to be able to talk that drunk guy to a party. One problem with this approach - PCs will almost by definition be extremely strong in the magic department, as they no longer have to make sacrifices to to do so (unlike making a big sacrifice to have a decent charisma in addition to other stats).</p><p></p><p>Perhaps a better option: have charisma be the "default stat" but have feats that could magical affinaty regardless of charisma - or tied to other stats in a limited way?</p></blockquote><p></p>
[QUOTE="Mort, post: 5527242, member: 762"] I'm cerainly not married to the Cha= only way idea, though I do see many interesting implications. One solution: Instead of magic being tied to Charisma tie it to one stat (of the PCs choice and assign it for NPCs) that way it's not exceptional Charisma that dictates but exceptionalism in general. This was the sullen stonecarver might have a high strength or int and wouldn't have to be able to talk that drunk guy to a party. One problem with this approach - PCs will almost by definition be extremely strong in the magic department, as they no longer have to make sacrifices to to do so (unlike making a big sacrifice to have a decent charisma in addition to other stats). Perhaps a better option: have charisma be the "default stat" but have feats that could magical affinaty regardless of charisma - or tied to other stats in a limited way? [/QUOTE]
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What if everyone was a sorcerer (gestalt concept)?
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