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What if Expertise were a simple +2?
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<blockquote data-quote="The Crimson Binome" data-source="post: 7503870" data-attributes="member: 6775031"><p>Attack and damage rolls are things that you make a dozen times every combat. Any given skill check is something that you'll make maybe one or twice per session. If Expertise (or Proficiency) was much smaller, then it would be negligible compared to other factors. A bonus needs to be large enough that it will actually make a difference, over the course of typical usage, in order to justify that bonus existing.</p><p></p><p>The exceptions - Perception, and Athletics if you want it to be - are the only real places where Expertise seems overpowered. But if you make the bonus large enough that it will matter for skills that are used infrequently, then it becomes too large for skills that you use very frequently. This points to deeper problems within the skill system, beyond what can be addressed through Expertise.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 7503870, member: 6775031"] Attack and damage rolls are things that you make a dozen times every combat. Any given skill check is something that you'll make maybe one or twice per session. If Expertise (or Proficiency) was much smaller, then it would be negligible compared to other factors. A bonus needs to be large enough that it will actually make a difference, over the course of typical usage, in order to justify that bonus existing. The exceptions - Perception, and Athletics if you want it to be - are the only real places where Expertise seems overpowered. But if you make the bonus large enough that it will matter for skills that are used infrequently, then it becomes too large for skills that you use very frequently. This points to deeper problems within the skill system, beyond what can be addressed through Expertise. [/QUOTE]
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What if Expertise were a simple +2?
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