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What if Expertise were a simple +2?
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<blockquote data-quote="Ristamar" data-source="post: 7504592" data-attributes="member: 1207"><p>If I had to venture a guess at designer intent, it's likely due to the fact that combat often becomes a boring slog for the less martially skilled when there's too much variance (akin to 3.x). The same slog would likely occur with a string of very long, overly complex skill challenges. </p><p></p><p>Characters are able to shine in different ways in combat through their class features, but the basic roll-to-hit mechanic is fairly tight and homogeneous and notably weighted toward success. Since most skill checks are one-and-done, though, a little more variance helps highlight and differentiate the PCs in the areas outside of combat without grinding away the momentum of the game.</p><p></p><p>Symmetry simply for the sake of symmetry without deference to disparate design features and goals is foolish, IMO, especially when the measured exceptions and asynchronous bits are often what make the game fun and interesting.</p></blockquote><p></p>
[QUOTE="Ristamar, post: 7504592, member: 1207"] If I had to venture a guess at designer intent, it's likely due to the fact that combat often becomes a boring slog for the less martially skilled when there's too much variance (akin to 3.x). The same slog would likely occur with a string of very long, overly complex skill challenges. Characters are able to shine in different ways in combat through their class features, but the basic roll-to-hit mechanic is fairly tight and homogeneous and notably weighted toward success. Since most skill checks are one-and-done, though, a little more variance helps highlight and differentiate the PCs in the areas outside of combat without grinding away the momentum of the game. Symmetry simply for the sake of symmetry without deference to disparate design features and goals is foolish, IMO, especially when the measured exceptions and asynchronous bits are often what make the game fun and interesting. [/QUOTE]
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What if Expertise were a simple +2?
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