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What if Expertise were a simple +2?
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<blockquote data-quote="clearstream" data-source="post: 7505636" data-attributes="member: 71699"><p>We have a Dwarf Battlemaster who expressly dipped for Expertise and Cunning Action. What I'm finding as DM is that Cunning Action raises no issues at the table: the dwarf is more mobile... fine. Expertise bends the fiction somewhat. We use feats, and he has it on Athletics. With Shield Master and a moderately strong character (16), I find that foes nearly always end up prone.</p><p></p><p>Another case of Expertise warping things is our Bard. The Druid casts Pass Without Trace and makes her Stealth godly... literally. Two characters have Guidance so there's that, too.</p><p></p><p>My present feeling is that Expertise is borderline. It depends on the specifics of use. My players are adroit at stacking Bardic Inspiration and Guidance to get very high ability checks. We play that only characters with proficiency can help another with a skill, but I find for key skills that more than one character very often has proficiency. I think it could be improved by <strong>scaling with Rogue (or Bard) levels</strong> and/or <strong>shifting to level 3</strong> so it can't so cheaply be dipped.</p></blockquote><p></p>
[QUOTE="clearstream, post: 7505636, member: 71699"] We have a Dwarf Battlemaster who expressly dipped for Expertise and Cunning Action. What I'm finding as DM is that Cunning Action raises no issues at the table: the dwarf is more mobile... fine. Expertise bends the fiction somewhat. We use feats, and he has it on Athletics. With Shield Master and a moderately strong character (16), I find that foes nearly always end up prone. Another case of Expertise warping things is our Bard. The Druid casts Pass Without Trace and makes her Stealth godly... literally. Two characters have Guidance so there's that, too. My present feeling is that Expertise is borderline. It depends on the specifics of use. My players are adroit at stacking Bardic Inspiration and Guidance to get very high ability checks. We play that only characters with proficiency can help another with a skill, but I find for key skills that more than one character very often has proficiency. I think it could be improved by [B]scaling with Rogue (or Bard) levels[/B] and/or [B]shifting to level 3[/B] so it can't so cheaply be dipped. [/QUOTE]
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What if Expertise were a simple +2?
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