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What if Expertise were a simple +2?
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<blockquote data-quote="The Crimson Binome" data-source="post: 7506040" data-attributes="member: 6775031"><p>There's a limit to how much Acrobatics and Intimidation can help you, though. If you're unbeatable at Acrobatics, then you can escape from a grapple, but that's only useful the few times when someone tries to grapple you. If you never fail to Intimidate someone, or if you see through every lie that someone tells, then that's not really going to change anything.</p><p></p><p>Perception is in a unique place, because it comes up so frequently. For many characters, their Perception will be checked more frequently than every other skill put together. A lot of interaction is gated behind a Perception check to notice something in the first place.</p><p></p><p>Athletics is also in a unique place, because it's the only real contest that you can initiate against someone else while you're in combat. With multi-classing, or I guess as a bard, you can automatically knock someone down and keep them in place for an entire combat. You don't even need to roll, because the outcome is certain.</p><p></p><p>Perception and Athletics were the two skills that I noticed were most affected by expertise, when I played a rogue. Between expertise and reliable talent, I was moderately unstoppable. It felt unfair.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 7506040, member: 6775031"] There's a limit to how much Acrobatics and Intimidation can help you, though. If you're unbeatable at Acrobatics, then you can escape from a grapple, but that's only useful the few times when someone tries to grapple you. If you never fail to Intimidate someone, or if you see through every lie that someone tells, then that's not really going to change anything. Perception is in a unique place, because it comes up so frequently. For many characters, their Perception will be checked more frequently than every other skill put together. A lot of interaction is gated behind a Perception check to notice something in the first place. Athletics is also in a unique place, because it's the only real contest that you can initiate against someone else while you're in combat. With multi-classing, or I guess as a bard, you can automatically knock someone down and keep them in place for an entire combat. You don't even need to roll, because the outcome is certain. Perception and Athletics were the two skills that I noticed were most affected by expertise, when I played a rogue. Between expertise and reliable talent, I was moderately unstoppable. It felt unfair. [/QUOTE]
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What if Expertise were a simple +2?
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