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General Tabletop Discussion
*Pathfinder & Starfinder
What if feats had no direction combat application?
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<blockquote data-quote="MrMyth" data-source="post: 5599227" data-attributes="member: 61155"><p>Just to be clear - I made the same complaint in 3rd Edition, before the CB was even in the picture. (To be fair, I made it much more often those days about spells, and trying to figure out spells what my Cleric wanted to memorize that day - but it did come up with feats as well.)</p><p> </p><p>So I don't think that "wanting to keep char-gen as efficient as possible" is the product of the Character Builder. Instead, rather, it is the result of... players wanting to spend more time playing, and less time doing homework to research what their options are. </p><p> </p><p></p><p> </p><p>I'm willing to spend time looking through options. I do wish that the ways of doing so were more efficient. Man, my biggest complaint about the Compendium - if I search for feats, it doesn't list their pre-reqs in the list. It would be really, really nice if I could search for "Ranger feats" and then immediately skip over the 90% of them that require other races or builds or ability scores or a parrot animal companion or whatever. </p><p> </p><p>Can I still scan through them anyway? Sure. And the CB has a better, if still imperfect, sorting system... marred, somewhat, by the sluggish performance of the CB in looking through those feats one by one. </p><p> </p><p>But the fact I can spend the time looking it all up doesn't mean I <em>want </em>to. Again, I am simply amazed at some of the responses here. "Just man up and spend an hour looking through feats! <em>Real </em>gamers wouldn't complain about this sort of thing!"</p><p> </p><p>The fact that I can put up with inconvenience doesn't mean I wouldn't rather not have to do so. </p><p> </p><p></p><p> </p><p>I admit, this is a slight tangent. I'm not sure if people are actually arguing that they want the feat list reduced to 3 automatic options or whatever. That's not my goal, by any means. I think there <em>are </em>existing feats out there that are unneeded and get in the way. But there is a difference between wanting a more efficient overall list and wanting it stripped down to nothing. I'm not going to say that 2,000 feats is a better total than 6,000 - I honestly don't know. </p><p> </p><p>But I think it perfectly possible to argue for both the removal of the 'feat taxes' while also wanting the feat list to be trimmed down a bit as well. </p><p> </p><p>As it is, I like a diverse array of options. I'd certainly prefer the current options for sorting through those choices were more effective, so I could spend the time actually comparing choices instead of waiting for the page to load a feat only to discover I don't qualify for it anyway. </p><p> </p><p>But while I'm sure this is certainly connected to the overall discussion, I'm not sure you could really claim this is the heart of the problem in any way. It seems relatively tangential, at best.</p></blockquote><p></p>
[QUOTE="MrMyth, post: 5599227, member: 61155"] Just to be clear - I made the same complaint in 3rd Edition, before the CB was even in the picture. (To be fair, I made it much more often those days about spells, and trying to figure out spells what my Cleric wanted to memorize that day - but it did come up with feats as well.) So I don't think that "wanting to keep char-gen as efficient as possible" is the product of the Character Builder. Instead, rather, it is the result of... players wanting to spend more time playing, and less time doing homework to research what their options are. I'm willing to spend time looking through options. I do wish that the ways of doing so were more efficient. Man, my biggest complaint about the Compendium - if I search for feats, it doesn't list their pre-reqs in the list. It would be really, really nice if I could search for "Ranger feats" and then immediately skip over the 90% of them that require other races or builds or ability scores or a parrot animal companion or whatever. Can I still scan through them anyway? Sure. And the CB has a better, if still imperfect, sorting system... marred, somewhat, by the sluggish performance of the CB in looking through those feats one by one. But the fact I can spend the time looking it all up doesn't mean I [I]want [/I]to. Again, I am simply amazed at some of the responses here. "Just man up and spend an hour looking through feats! [I]Real [/I]gamers wouldn't complain about this sort of thing!" The fact that I can put up with inconvenience doesn't mean I wouldn't rather not have to do so. I admit, this is a slight tangent. I'm not sure if people are actually arguing that they want the feat list reduced to 3 automatic options or whatever. That's not my goal, by any means. I think there [I]are [/I]existing feats out there that are unneeded and get in the way. But there is a difference between wanting a more efficient overall list and wanting it stripped down to nothing. I'm not going to say that 2,000 feats is a better total than 6,000 - I honestly don't know. But I think it perfectly possible to argue for both the removal of the 'feat taxes' while also wanting the feat list to be trimmed down a bit as well. As it is, I like a diverse array of options. I'd certainly prefer the current options for sorting through those choices were more effective, so I could spend the time actually comparing choices instead of waiting for the page to load a feat only to discover I don't qualify for it anyway. But while I'm sure this is certainly connected to the overall discussion, I'm not sure you could really claim this is the heart of the problem in any way. It seems relatively tangential, at best. [/QUOTE]
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What if feats had no direction combat application?
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