I think the human "subraces" are more like cultures than true races, so they should just be supported via feats and PPs and such.Hmm, all this talk of the 4e races in Greyhawk makes me wonder the following: Which iconic Greyhawk races (including monstrous races) should be given racial write-ups in a 4e version of Greyhawk?
Or, are there any?
Personal Pet Peeve: tigers are much stronger and less agile than wolves.Razorclaw shifters could be Tiger Nomads, and Longtooth shifters could be Wolf Nomads. I know that would be a bit of a retcon, but thematically, it fits.
As for what books:
- One book detailing the Oerik, covering the same area as the 83 boxed set. A few player material included (themes, but also information on the guilds and groups the PCs can beling to).
- One book of threats, including Iuz and his minions as the big bads, but also including evil societies, like the Scarlet Brotherhood, the Great Kingdom and the Cult of Elemental Evil.
- One book presenting the City of Greyhawk and the surrounding areas (Cairn Hills, Castle Greyhawk, etc) as a sandbox.