Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
What if High Level Was Only in a Supplement
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jgsugden" data-source="post: 9185310" data-attributes="member: 2629"><p>Your premise that nobody plays at the level is flawed. While fewer play at that level, there are still a large number of games played at levels 12 and above - all the way up to 20. If there were better training for DMs to help them understand the challenges and proven approaches for running games at those levels, I think they'd be even more popular. </p><p></p><p>Regardless - I would not want things separated out in the way you describe. It would be cumbersome to look up materials for higher level plan and lower level play in multiple sources. Further, I see no advantages in breaking it into two locations. All it does is create unnecessary barriers. </p><p></p><p>In prior editions (3/3.5) we saw an Epic Level Handbook released later in the edition that governed character advancement beyond 20th level. I found that to be an annoying split to have to work between. However, as many of the mechanics in that book, while continuing existing classes, were separate from the mechanics of the classes - so it wasn't too annoying. Here, where you're diving a cohesive whole down the middle for no real reason... it would be more annoying.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 9185310, member: 2629"] Your premise that nobody plays at the level is flawed. While fewer play at that level, there are still a large number of games played at levels 12 and above - all the way up to 20. If there were better training for DMs to help them understand the challenges and proven approaches for running games at those levels, I think they'd be even more popular. Regardless - I would not want things separated out in the way you describe. It would be cumbersome to look up materials for higher level plan and lower level play in multiple sources. Further, I see no advantages in breaking it into two locations. All it does is create unnecessary barriers. In prior editions (3/3.5) we saw an Epic Level Handbook released later in the edition that governed character advancement beyond 20th level. I found that to be an annoying split to have to work between. However, as many of the mechanics in that book, while continuing existing classes, were separate from the mechanics of the classes - so it wasn't too annoying. Here, where you're diving a cohesive whole down the middle for no real reason... it would be more annoying. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What if High Level Was Only in a Supplement
Top