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General Tabletop Discussion
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What if High Level Was Only in a Supplement
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<blockquote data-quote="Tony Vargas" data-source="post: 9185365" data-attributes="member: 996"><p>It seems like high level play has been in a different product at least twice.</p><p></p><p>BECMI had sets each of which covered a higher level range.</p><p></p><p>3e had the Epic Level Handbook.</p><p></p><p>I was barely aware that BECMI was a separate thing at the time, the boxed sets just seemed like a less serious approach to the same game than the "Advanced" books. Marketing with words like "Advanced" will spawn impressions like that in a middleschool boy. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> But, upshot is I never checked it out, except for accidentally picking up the odd product that was actually for D&D rather than AD&D - which, was, again, barely noticeable.</p><p></p><p>The 3e campaigns I was in lasted the entire run of 3.0 & 3.5, and never came close to 20th level, so I never checked it out, either.</p><p></p><p>But, based on what I've heard, the Epic Level Handbook was not well-received, while BECMI is a beloved cult classic.</p><p></p><p>So, surely, it is a workable idea, but would have to be done well. Given the success of 5e's backwards-looking design, harkening back to BECMI would probably be the way to go. Divide the game up into the Tiers, boxed set for each Tier.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 9185365, member: 996"] It seems like high level play has been in a different product at least twice. BECMI had sets each of which covered a higher level range. 3e had the Epic Level Handbook. I was barely aware that BECMI was a separate thing at the time, the boxed sets just seemed like a less serious approach to the same game than the "Advanced" books. Marketing with words like "Advanced" will spawn impressions like that in a middleschool boy. ;) But, upshot is I never checked it out, except for accidentally picking up the odd product that was actually for D&D rather than AD&D - which, was, again, barely noticeable. The 3e campaigns I was in lasted the entire run of 3.0 & 3.5, and never came close to 20th level, so I never checked it out, either. But, based on what I've heard, the Epic Level Handbook was not well-received, while BECMI is a beloved cult classic. So, surely, it is a workable idea, but would have to be done well. Given the success of 5e's backwards-looking design, harkening back to BECMI would probably be the way to go. Divide the game up into the Tiers, boxed set for each Tier. [/QUOTE]
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What if High Level Was Only in a Supplement
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