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What if? (HP thread)
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<blockquote data-quote="Dausuul" data-source="post: 5882421" data-attributes="member: 58197"><p>Depending on your point of view, that may be an issue with hit points, but it's not the cause of the hit point wars. The central issue of the hit point wars is how you get them back.</p><p></p><p>On the 3E/Pathfinder side, the hit point wars were sparked by the lack of long-term hit point loss in 4E, and the continuation of old terminology ("healing," "damage," et cetera) into a system where the inappropriateness of that terminology is thrown into sharp relief. Hit points have always required a fair bit of not-thinking-about-it-too-hard, but the amount required went up substantially in 4E.</p><p></p><p>On the 4E side, the hit point wars began with the desire to get away from cleric-dependence and to have the party recover some (most) of its resources after combat.</p><p></p><p>I suspect D&DN is going to punt this into an optional module; you can either have 3E-style hit point recovery, or 4E-style. This is all very well if you're firmly on one side or the other. Me, I'm in both camps--I approve of the goals of the 4E system but don't like how 4E implemented them. Sadly, I don't think D&DN is going to have a "both at once" solution, but here's hoping.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 5882421, member: 58197"] Depending on your point of view, that may be an issue with hit points, but it's not the cause of the hit point wars. The central issue of the hit point wars is how you get them back. On the 3E/Pathfinder side, the hit point wars were sparked by the lack of long-term hit point loss in 4E, and the continuation of old terminology ("healing," "damage," et cetera) into a system where the inappropriateness of that terminology is thrown into sharp relief. Hit points have always required a fair bit of not-thinking-about-it-too-hard, but the amount required went up substantially in 4E. On the 4E side, the hit point wars began with the desire to get away from cleric-dependence and to have the party recover some (most) of its resources after combat. I suspect D&DN is going to punt this into an optional module; you can either have 3E-style hit point recovery, or 4E-style. This is all very well if you're firmly on one side or the other. Me, I'm in both camps--I approve of the goals of the 4E system but don't like how 4E implemented them. Sadly, I don't think D&DN is going to have a "both at once" solution, but here's hoping. [/QUOTE]
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