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General Tabletop Discussion
*Pathfinder & Starfinder
What if Making an AoO When Threatened Provoked?
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<blockquote data-quote="El Mahdi" data-source="post: 5427951" data-attributes="member: 59506"><p>I believe the change you were proposing (althouth you seem to be leaning away from it now) was to add this to the AoO rules:</p><p> </p><p>This seems to fit with the language of the origninal rules, but I can see the problems with it (as already mentioned throughout the thread).</p><p> </p><p> </p><p>But what if it was stated this way:</p><p> </p><p>In other words, if you're in a threatened square, and an opponent that threatened you does something to provoke an AoO, you can attack with no adverse repercussions (Orc B in the OP - this is different than what the OP proposed - I don't think that Orc C should get an AoO against Fighter A). But, if you make an AoO against someone that didn't already threaten you (such as an opponent passing through a square you threaten - call him Orc D - or Bull Rushing/Charging/etc into you...but they didn't previously threaten you) then opponents that already threaten you may make AoO's against you. These AoO's do not also generate an AoO from you (so, <em><strong>no</strong></em> infinite AoO loop...).</p><p> </p><p>This works for me. I don't see any extra problems from this...unless I'm missing something...though it does add some extra complication to the rules. I don't mind that extra complication, and if your players like the facing rules, they probably won't mind either. However, I don't see the argument about there being more things to track...? But, there is some added complication to the rules.</p><p> </p><p>I actually use something like this in my own games. But I've done it from the approach of adding an "Engaged" condition. "Engaged" is defined as: <em>any time you have attacked an opponent or been attacked by an opponent, excluding AoO's, you are considered "Engaged" with the target(s)</em>.</p><p> </p><p>This leads to: <em>Once you are "Engaged" with an opponent(s) you cannot make an AoO against an opponent you are not engaged with, without provoking an AoO yourself</em>.</p><p> </p><p>But, after reading this thread, I think I better like the above addition to the rule. (The one in the second quote box.)</p></blockquote><p></p>
[QUOTE="El Mahdi, post: 5427951, member: 59506"] I believe the change you were proposing (althouth you seem to be leaning away from it now) was to add this to the AoO rules: This seems to fit with the language of the origninal rules, but I can see the problems with it (as already mentioned throughout the thread). But what if it was stated this way: In other words, if you're in a threatened square, and an opponent that threatened you does something to provoke an AoO, you can attack with no adverse repercussions (Orc B in the OP - this is different than what the OP proposed - I don't think that Orc C should get an AoO against Fighter A). But, if you make an AoO against someone that didn't already threaten you (such as an opponent passing through a square you threaten - call him Orc D - or Bull Rushing/Charging/etc into you...but they didn't previously threaten you) then opponents that already threaten you may make AoO's against you. These AoO's do not also generate an AoO from you (so, [I][B]no[/B][/I] infinite AoO loop...). This works for me. I don't see any extra problems from this...unless I'm missing something...though it does add some extra complication to the rules. I don't mind that extra complication, and if your players like the facing rules, they probably won't mind either. However, I don't see the argument about there being more things to track...? But, there is some added complication to the rules. I actually use something like this in my own games. But I've done it from the approach of adding an "Engaged" condition. "Engaged" is defined as: [I]any time you have attacked an opponent or been attacked by an opponent, excluding AoO's, you are considered "Engaged" with the target(s)[/I]. This leads to: [I]Once you are "Engaged" with an opponent(s) you cannot make an AoO against an opponent you are not engaged with, without provoking an AoO yourself[/I]. But, after reading this thread, I think I better like the above addition to the rule. (The one in the second quote box.) [/QUOTE]
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What if Making an AoO When Threatened Provoked?
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