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General Tabletop Discussion
*Dungeons & Dragons
What if no stat increases; only feats?
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<blockquote data-quote="Skyscraper" data-source="post: 6392100" data-attributes="member: 48518"><p>I also plan on letting the PCs roll for their stats in a slightly more hardcore fashion. I'm not entirely sure what technique I'll use, but it's going to be something like: </p><p></p><p>1) roll 3d6 for each stat, note it on a piece of paper in the order in which they were rolled. </p><p>2) Repeat. Pick one set of stats. (This to avoid the disaster set roll.)</p><p>3) Then you get another 2d6 that I'll call "training dice": you may roll one die at a time, and add it to any stat that is 12 or less (this to help avoid low main stats).</p><p></p><p>Yes, this will make for PCs with some low scores. I like it. 18 becomes a great score and one that stands out as extraordinary!</p><p></p><p>I will most certainly propose to my group that we ditch the ability score improvements in favor of feats, except perhaps at level 1 where the ability score improvements indeed represent racial differences. I don't really mind the half-orc ending up with 19 STR if he rolled well on his STR score: that'll make a memorable PC! I may allow the human to pick a feat and get +1 in one stat of his choice, instead of getting +1 all around.</p><p></p><p>As far as encounter balance is concerned, this doesn't faze me at all. I'm homebrewing anyway. Having a fighter with, say, 15 STR for his entire career sounds perfectly normal to me. He's still well above average!</p></blockquote><p></p>
[QUOTE="Skyscraper, post: 6392100, member: 48518"] I also plan on letting the PCs roll for their stats in a slightly more hardcore fashion. I'm not entirely sure what technique I'll use, but it's going to be something like: 1) roll 3d6 for each stat, note it on a piece of paper in the order in which they were rolled. 2) Repeat. Pick one set of stats. (This to avoid the disaster set roll.) 3) Then you get another 2d6 that I'll call "training dice": you may roll one die at a time, and add it to any stat that is 12 or less (this to help avoid low main stats). Yes, this will make for PCs with some low scores. I like it. 18 becomes a great score and one that stands out as extraordinary! I will most certainly propose to my group that we ditch the ability score improvements in favor of feats, except perhaps at level 1 where the ability score improvements indeed represent racial differences. I don't really mind the half-orc ending up with 19 STR if he rolled well on his STR score: that'll make a memorable PC! I may allow the human to pick a feat and get +1 in one stat of his choice, instead of getting +1 all around. As far as encounter balance is concerned, this doesn't faze me at all. I'm homebrewing anyway. Having a fighter with, say, 15 STR for his entire career sounds perfectly normal to me. He's still well above average! [/QUOTE]
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What if no stat increases; only feats?
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