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What if only Wee Jas and Erythnul?
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<blockquote data-quote="Whizbang Dustyboots" data-source="post: 3120674" data-attributes="member: 11760"><p>Well, it doesn't need to be a "real" religion to have the peasants believe in it. In our world, people believe in things all the time without proof -- it's the essence of faith.</p><p></p><p>Believing in something other than an oppressive authority or a crazed danger isn't so much a theological need as it is meeting an emotional need. Even if the WJ folks take care of the peasantry (if nothing else, healthy bodies provide more useful undead later on), the emotional needs are going unmet. There's also a need for a moral code that makes sense of the world beyond a purely utilitarian standpoint, which neither cult is going to do.</p><p></p><p>Now, it could be that the peasantry will embrace a saint of Wee Jas' faith who cared about the little people (which raises the possibility that he or she might grant spells via Wee Jas) or they'll invent something out of whole cloth.</p><p></p><p>But while the movers and shakers of the world will have their needs met (and their power bolstered by) the two dominant faiths, the little people will need something else, whether it's a philosophy, a splinter of one of the dominant faiths, superstition, a third party (a belief in the "Good People" fey or something) or something else.</p><p></p><p>Heck, this can probably be below the radar of the player characters, unless they go looking for it, but it's the sort of thing that might lead to interesting adventures, where they see the dominant faiths (both of them) persecuting the little people for believing in a (possibly imaginary) rival third choice that speaks to their needs.</p></blockquote><p></p>
[QUOTE="Whizbang Dustyboots, post: 3120674, member: 11760"] Well, it doesn't need to be a "real" religion to have the peasants believe in it. In our world, people believe in things all the time without proof -- it's the essence of faith. Believing in something other than an oppressive authority or a crazed danger isn't so much a theological need as it is meeting an emotional need. Even if the WJ folks take care of the peasantry (if nothing else, healthy bodies provide more useful undead later on), the emotional needs are going unmet. There's also a need for a moral code that makes sense of the world beyond a purely utilitarian standpoint, which neither cult is going to do. Now, it could be that the peasantry will embrace a saint of Wee Jas' faith who cared about the little people (which raises the possibility that he or she might grant spells via Wee Jas) or they'll invent something out of whole cloth. But while the movers and shakers of the world will have their needs met (and their power bolstered by) the two dominant faiths, the little people will need something else, whether it's a philosophy, a splinter of one of the dominant faiths, superstition, a third party (a belief in the "Good People" fey or something) or something else. Heck, this can probably be below the radar of the player characters, unless they go looking for it, but it's the sort of thing that might lead to interesting adventures, where they see the dominant faiths (both of them) persecuting the little people for believing in a (possibly imaginary) rival third choice that speaks to their needs. [/QUOTE]
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What if only Wee Jas and Erythnul?
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