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General Tabletop Discussion
*Dungeons & Dragons
What if save proficiencies were based on categories instead of abilities?
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<blockquote data-quote="CleverNickName" data-source="post: 8830862" data-attributes="member: 50987"><p>Personally, I'd like to see just one save throw called "Luck." Everyone would be proficient in it, but no ability score would modify it. Whenever you made any save throw for any reason--whether it's a fireball spell or a death save--you would roll to see if you were lucky enough to pull it off.</p><p></p><p>But this is probably a little too monochromatic for most folks. And that's fine too.</p></blockquote><p></p>
[QUOTE="CleverNickName, post: 8830862, member: 50987"] Personally, I'd like to see just one save throw called "Luck." Everyone would be proficient in it, but no ability score would modify it. Whenever you made any save throw for any reason--whether it's a fireball spell or a death save--you would roll to see if you were lucky enough to pull it off. But this is probably a little too monochromatic for most folks. And that's fine too. [/QUOTE]
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General Tabletop Discussion
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What if save proficiencies were based on categories instead of abilities?
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