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WHAT IF... Spells didn't do damage?
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<blockquote data-quote="Tales and Chronicles" data-source="post: 8487230" data-attributes="member: 6871653"><p>Let's try a rewrite of the classic:</p><p></p><p><strong>Fireball</strong></p><p></p><p>3rd-level evocation</p><p>Casting Time: 1 action</p><p>Range: 150 feet</p><p>Components: V, S, M (a tiny ball of bat guano and sulfur)</p><p>Duration: Instantaneous</p><p></p><p>A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of flame. Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw. A target that fails its saving throw is pushed 20 feet away from the blast knocked <em>prone</em> and is <em>burning </em>until it or any other creature takes an action to douse the flame. If the target is pushed in blocking terrain such as a wall, it is <em>incapacited </em>until the end of its next turn. On a successful saving throw, the target is not pushed.</p><p></p><p>The fire spreads around corners. It ignites flammable objects in the area that aren't being worn or carried and any fragile object in the blast is destroyed.</p><p></p><p>At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the radius of the spell increases by 5 feet for each slot level above 3rd.</p></blockquote><p></p>
[QUOTE="Tales and Chronicles, post: 8487230, member: 6871653"] Let's try a rewrite of the classic: [B]Fireball[/B] 3rd-level evocation Casting Time: 1 action Range: 150 feet Components: V, S, M (a tiny ball of bat guano and sulfur) Duration: Instantaneous A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of flame. Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw. A target that fails its saving throw is pushed 20 feet away from the blast knocked [I]prone[/I] and is [I]burning [/I]until it or any other creature takes an action to douse the flame. If the target is pushed in blocking terrain such as a wall, it is [I]incapacited [/I]until the end of its next turn. On a successful saving throw, the target is not pushed. The fire spreads around corners. It ignites flammable objects in the area that aren't being worn or carried and any fragile object in the blast is destroyed. At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the radius of the spell increases by 5 feet for each slot level above 3rd. [/QUOTE]
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WHAT IF... Spells didn't do damage?
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