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WHAT IF... Spells didn't do damage?
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<blockquote data-quote="MattW" data-source="post: 8488885" data-attributes="member: 7029432"><p>It's a very interesting idea. </p><p></p><p>It would be a really intriguing campaign if spells that cause damage are unavailable - but are legendary/mythical abilities that can be located and learned. For one thing, you have an obvious quest object. "Find the legendary scroll of Fireballs" (or a wand of fireballs?). </p><p></p><p>The antagonists might be evil/tyrannical wizards and clerics that are feared not because they have access to spells like "Fireball", but rather because they can use "Polymorph", "Charm", "Curse", "Cause Disease", or "Summon X" (not to mention the various divination/clairvoyance and mind reading spells)</p><p></p><p>But I don't think you have to make major changes. Just limit the PCs to "bards", or maybe "Illusionists". Clerical spell lists would also need a little tweaking</p><p></p><p>Yes, it definitely has some intriguing possibilities. For example, some minor magic items would become much more valuable. Something like a wand of magic missiles could be of major importance on the battlefield.</p></blockquote><p></p>
[QUOTE="MattW, post: 8488885, member: 7029432"] It's a very interesting idea. It would be a really intriguing campaign if spells that cause damage are unavailable - but are legendary/mythical abilities that can be located and learned. For one thing, you have an obvious quest object. "Find the legendary scroll of Fireballs" (or a wand of fireballs?). The antagonists might be evil/tyrannical wizards and clerics that are feared not because they have access to spells like "Fireball", but rather because they can use "Polymorph", "Charm", "Curse", "Cause Disease", or "Summon X" (not to mention the various divination/clairvoyance and mind reading spells) But I don't think you have to make major changes. Just limit the PCs to "bards", or maybe "Illusionists". Clerical spell lists would also need a little tweaking Yes, it definitely has some intriguing possibilities. For example, some minor magic items would become much more valuable. Something like a wand of magic missiles could be of major importance on the battlefield. [/QUOTE]
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WHAT IF... Spells didn't do damage?
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