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General Tabletop Discussion
*Pathfinder & Starfinder
What if the core setting of D&D was ALL the settings of D&D?
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<blockquote data-quote="DMZ2112" data-source="post: 6232588" data-attributes="member: 78752"><p>No, I don't think so. Not any more than lawful good people and creatures on Faerun are necessarily "Mount Celestian." Undermountain would stay Undermountain. Most of the changes I am proposing -- and again, I'm just spitballing here -- would be as regards Greyhawk itself, to align it more strongly with its defining trait (dungeons, or whatever).</p><p></p><p></p><p></p><p>I am coming at this as a Planescape fan rather than a fan of any one terrestrial setting -- that might help you and others understand my perspectives. I'm kind of thinking, "What if the established D&D settings were thematic 'planes' in their own right? How would that change them?" </p><p></p><p>Maybe it allows homebrewers to occasionally have their PCs encounter a dungeon that /is/ "Greyhawkian," and that should inspire concern in the same way that encountering an Infernal-templated monster in D&D3 inspired concern -- it will be bigger, deeper, and considerably more dungeony than standard. Or maybe their homebrew world is so like Oerth (so "close" to Oerth in the cosmology) that all of its dungeons are Greyhawkian and no one notices.</p><p></p><p></p><p> </p><p>Good, it shouldn't be. Read the thread. Thanks for saying it's a "cool idea."</p><p></p><p></p><p></p><p>Well, see above for my response to Nellisir for what I hope are some relevant thoughts, but do you feel that the existing cosmology does this? Does the existence of Mount Celestia (or its Eberronian [Eberrant?] equivalent) enrich your homebrew? I don't really see the cosmology as something that should guide the creation of a terrestrial setting -- it's more like a condiment for spicing things up on occasion.</p></blockquote><p></p>
[QUOTE="DMZ2112, post: 6232588, member: 78752"] No, I don't think so. Not any more than lawful good people and creatures on Faerun are necessarily "Mount Celestian." Undermountain would stay Undermountain. Most of the changes I am proposing -- and again, I'm just spitballing here -- would be as regards Greyhawk itself, to align it more strongly with its defining trait (dungeons, or whatever). I am coming at this as a Planescape fan rather than a fan of any one terrestrial setting -- that might help you and others understand my perspectives. I'm kind of thinking, "What if the established D&D settings were thematic 'planes' in their own right? How would that change them?" Maybe it allows homebrewers to occasionally have their PCs encounter a dungeon that /is/ "Greyhawkian," and that should inspire concern in the same way that encountering an Infernal-templated monster in D&D3 inspired concern -- it will be bigger, deeper, and considerably more dungeony than standard. Or maybe their homebrew world is so like Oerth (so "close" to Oerth in the cosmology) that all of its dungeons are Greyhawkian and no one notices. Good, it shouldn't be. Read the thread. Thanks for saying it's a "cool idea." Well, see above for my response to Nellisir for what I hope are some relevant thoughts, but do you feel that the existing cosmology does this? Does the existence of Mount Celestia (or its Eberronian [Eberrant?] equivalent) enrich your homebrew? I don't really see the cosmology as something that should guide the creation of a terrestrial setting -- it's more like a condiment for spicing things up on occasion. [/QUOTE]
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What if the core setting of D&D was ALL the settings of D&D?
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