Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
What if the D&D Core outsells the revised D&D Core?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="EzekielRaiden" data-source="post: 8704883" data-attributes="member: 6790260"><p>I mean, we already know some of the changes. "Race" will become "Ancestry" and will (to some extent or another) de-emphasize rigid ability score associations, for example. And it's pretty clear they're switching to PB/LR resources rather than SR resources, even if they haven't <em>explicitly</em> said that.</p><p></p><p>As for probable changes, I expect:</p><p></p><ul> <li data-xf-list-type="ul">A major rework of the Ranger class. This is the one class they've repeatedly and explicitly said has issues, talking about player feedback over the course of <em>years</em> with <em>multiple</em> attempts to fix it. Frankly, I wouldn't be surprised if this is one of the bigger secondary reasons for a revision, because they don't want to issue major errata for the PHB but aren't happy with the existing Ranger.</li> <li data-xf-list-type="ul">Partial reworks of (in order of likelihood and severity) the Warlock, Monk, Sorcerer, Fighter, Rogue, and Wizard classes. Warlocks are very likely to get tweaks because of the shift to PB/LR, which will require their pact magic to adapt. Wizards, although they don't really <em>need</em> a rework, are somewhat notorious for having few class features and not really expressing their <em>theme</em> of "scholarly hermetic mage," so a minor touch-up to address this could be included. More or less, the first three are "probable rework of varying degrees" while the latter three are "possible rework of varying degrees."</li> <li data-xf-list-type="ul">Heavy to moderate reworks of several subclasses, but particularly the Champion, Berserker, Beast Master, Four Elements, and (possibly) Circle of the Moon. All of these have gotten criticism at some point, or have proven to be below par compared to subsequent options, or have some kind of mechanical wrinkle that would welcome changes.</li> <li data-xf-list-type="ul">Changes to some feats, possibly trying to beef up (or trim out) some of the "bad" feats and bring down the power of some of the "strong" feats.</li> <li data-xf-list-type="ul">Changes to some equipment, possibly removing redundant items like the trident, or finding ways to make them distinctive/worthwhile.</li> <li data-xf-list-type="ul">Under-the-hood changes to certain monster math, hard to predict exactly what because 5e monster math isn't exactly <em>transparent</em>, but I expect at least SOME changes here.</li> <li data-xf-list-type="ul">Reworking several spells, probably making more spells depend on Concentration than current. Might or might not see some shuffling of spell lists.</li> </ul><p>In other words, it will be "backwards-compatible" in the way 3e and 3.5e were: a lot of stuff will work essentially identically, and you don't truly <em>need</em> to rewrite your character sheet if you happen to be using the "old" version of something. All the old adventures should work with either no changes or very minimal changes, they just might not be <em>optimal</em>. But those old things won't be <em>supported</em> anymore.</p><p></p><p></p><p>If they don't actually call it 5.5e, then yes, calling it D&D 50th Anniversary Edition or "5th Edition 50th Anniversary" or something like that is almost certainly what they'll do. Which means we'll probably end up calling it 5.50 or the like.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 8704883, member: 6790260"] I mean, we already know some of the changes. "Race" will become "Ancestry" and will (to some extent or another) de-emphasize rigid ability score associations, for example. And it's pretty clear they're switching to PB/LR resources rather than SR resources, even if they haven't [I]explicitly[/I] said that. As for probable changes, I expect: [LIST] [*]A major rework of the Ranger class. This is the one class they've repeatedly and explicitly said has issues, talking about player feedback over the course of [I]years[/I] with [I]multiple[/I] attempts to fix it. Frankly, I wouldn't be surprised if this is one of the bigger secondary reasons for a revision, because they don't want to issue major errata for the PHB but aren't happy with the existing Ranger. [*]Partial reworks of (in order of likelihood and severity) the Warlock, Monk, Sorcerer, Fighter, Rogue, and Wizard classes. Warlocks are very likely to get tweaks because of the shift to PB/LR, which will require their pact magic to adapt. Wizards, although they don't really [I]need[/I] a rework, are somewhat notorious for having few class features and not really expressing their [I]theme[/I] of "scholarly hermetic mage," so a minor touch-up to address this could be included. More or less, the first three are "probable rework of varying degrees" while the latter three are "possible rework of varying degrees." [*]Heavy to moderate reworks of several subclasses, but particularly the Champion, Berserker, Beast Master, Four Elements, and (possibly) Circle of the Moon. All of these have gotten criticism at some point, or have proven to be below par compared to subsequent options, or have some kind of mechanical wrinkle that would welcome changes. [*]Changes to some feats, possibly trying to beef up (or trim out) some of the "bad" feats and bring down the power of some of the "strong" feats. [*]Changes to some equipment, possibly removing redundant items like the trident, or finding ways to make them distinctive/worthwhile. [*]Under-the-hood changes to certain monster math, hard to predict exactly what because 5e monster math isn't exactly [I]transparent[/I], but I expect at least SOME changes here. [*]Reworking several spells, probably making more spells depend on Concentration than current. Might or might not see some shuffling of spell lists. [/LIST] In other words, it will be "backwards-compatible" in the way 3e and 3.5e were: a lot of stuff will work essentially identically, and you don't truly [I]need[/I] to rewrite your character sheet if you happen to be using the "old" version of something. All the old adventures should work with either no changes or very minimal changes, they just might not be [I]optimal[/I]. But those old things won't be [I]supported[/I] anymore. If they don't actually call it 5.5e, then yes, calling it D&D 50th Anniversary Edition or "5th Edition 50th Anniversary" or something like that is almost certainly what they'll do. Which means we'll probably end up calling it 5.50 or the like. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What if the D&D Core outsells the revised D&D Core?
Top