Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
What if the PCs were literally invulnerable?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Janx" data-source="post: 5611613" data-attributes="member: 8835"><p>Back in 2e, my DM revealed that every 100 years, a person is revealed to be an immortal.</p><p></p><p>My pc turned out to be one.</p><p></p><p>His implementation was thr high CON had a regen bonus, and thats what kept us alive. We also had the highlander effect (loss of head=dead). There wasn't a prize, though top Npcs were revealed to be immortals. They could also be ressurected like other chars.</p><p></p><p>When it happened to me, we were high level by then. So this was the gm revealing an aspect he invented to the campaign that didn't contradict what had already happened.</p><p></p><p>By using hp regen, normal fights were still dangerous, as i couldnt fight forever and win. And while we kept the decaptitation thing on then down low, its still a risk if you fall that u pissed off your enemy enough that he'd like to see your head on a spike.</p><p></p><p>I certainly never felt like life was a cake walk after that. It didn't really change combat, actually. It did save my life a few times. And there were a few cases where the u thougt i was dead effect was handy.</p><p></p><p>If somebody was full on invulnerable, did not track hp loss, that might be different.</p></blockquote><p></p>
[QUOTE="Janx, post: 5611613, member: 8835"] Back in 2e, my DM revealed that every 100 years, a person is revealed to be an immortal. My pc turned out to be one. His implementation was thr high CON had a regen bonus, and thats what kept us alive. We also had the highlander effect (loss of head=dead). There wasn't a prize, though top Npcs were revealed to be immortals. They could also be ressurected like other chars. When it happened to me, we were high level by then. So this was the gm revealing an aspect he invented to the campaign that didn't contradict what had already happened. By using hp regen, normal fights were still dangerous, as i couldnt fight forever and win. And while we kept the decaptitation thing on then down low, its still a risk if you fall that u pissed off your enemy enough that he'd like to see your head on a spike. I certainly never felt like life was a cake walk after that. It didn't really change combat, actually. It did save my life a few times. And there were a few cases where the u thougt i was dead effect was handy. If somebody was full on invulnerable, did not track hp loss, that might be different. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What if the PCs were literally invulnerable?
Top