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Community
General Tabletop Discussion
*Pathfinder & Starfinder
What if there were also ELDER Titans...?
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<blockquote data-quote="Upper_Krust" data-source="post: 4763657" data-attributes="member: 326"><p>Hi all! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Creating a large number of giants for future material. However, I also want to add Elder Titans into the mix (for the current giants as well as the new ones I am creating), but I am having trouble determining the best level jump for these monsters. There are two main possibilities.</p><p></p><p>1. Keep the Elder Titans close in level to their respective Giants & Titan 'cousins'.</p><p></p><p>At best maybe a 3-level jump from Titan, but also make the creature a Solo opponent.</p><p></p><p>e.g. Fire Giant = L18, Fire Titan = L21 (Elite), Elder Fire Titan = L24 (Solo)</p><p></p><p>2. Have the Elder Titans jump roughly a tier (10 levels or so) with the Giants now <strong>also</strong> represented as Minions and Elder Titans represented as Standard monsters.</p><p></p><p>e.g. Fire Giant = L26 (Minion), Fire Titan = L25, Elder Fire Titan = L28 (Solo) </p><p></p><p>The first method seems to really undervalue what the Elder Titan (classically) would represent, but the second requires two set of stat blocks for the regular Giants and Titans.</p><p></p><p>A third idea might be to parallel the Elder Titan with certain Abominations (Amilictli, Phaethon, Xixecal) which seem to fit the profile. That idea would probably favour the 'Elder Titans' in and around the low 30's (although I am guesstimating what WotC might do with Abominations like the Xixecal. </p><p></p><p>Or similarly perhaps like Primordials such as Rorn (Level 33 Solo monster).</p><p></p><p>So I guess what I am asking is that if you were to want Elder Titans in your campaign, where would you place them?</p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 4763657, member: 326"] Hi all! :) Creating a large number of giants for future material. However, I also want to add Elder Titans into the mix (for the current giants as well as the new ones I am creating), but I am having trouble determining the best level jump for these monsters. There are two main possibilities. 1. Keep the Elder Titans close in level to their respective Giants & Titan 'cousins'. At best maybe a 3-level jump from Titan, but also make the creature a Solo opponent. e.g. Fire Giant = L18, Fire Titan = L21 (Elite), Elder Fire Titan = L24 (Solo) 2. Have the Elder Titans jump roughly a tier (10 levels or so) with the Giants now [B]also[/B] represented as Minions and Elder Titans represented as Standard monsters. e.g. Fire Giant = L26 (Minion), Fire Titan = L25, Elder Fire Titan = L28 (Solo) The first method seems to really undervalue what the Elder Titan (classically) would represent, but the second requires two set of stat blocks for the regular Giants and Titans. A third idea might be to parallel the Elder Titan with certain Abominations (Amilictli, Phaethon, Xixecal) which seem to fit the profile. That idea would probably favour the 'Elder Titans' in and around the low 30's (although I am guesstimating what WotC might do with Abominations like the Xixecal. Or similarly perhaps like Primordials such as Rorn (Level 33 Solo monster). So I guess what I am asking is that if you were to want Elder Titans in your campaign, where would you place them? [/QUOTE]
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What if there were also ELDER Titans...?
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