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General Tabletop Discussion
*Dungeons & Dragons
What if we got rid of stats entirely?
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<blockquote data-quote="MatthewJHanson" data-source="post: 9317821" data-attributes="member: 13968"><p>I think it would be perfectly easy to do. As others have said, there are other games that do the same. There are even some pros, like having a cleric able to actually remember more about religion than the wizard.</p><p></p><p>I think it would be pretty easy to implement too, but just upping proficiency bonus. Start it at 5 and have it go up to 11, and I don't think you'd have to change anything else in the game.</p><p></p><p>If WotC tried to do this in a new edition of D&D however, I think there'd be a lot of push back, since it's a pretty established core part of the game.</p></blockquote><p></p>
[QUOTE="MatthewJHanson, post: 9317821, member: 13968"] I think it would be perfectly easy to do. As others have said, there are other games that do the same. There are even some pros, like having a cleric able to actually remember more about religion than the wizard. I think it would be pretty easy to implement too, but just upping proficiency bonus. Start it at 5 and have it go up to 11, and I don't think you'd have to change anything else in the game. If WotC tried to do this in a new edition of D&D however, I think there'd be a lot of push back, since it's a pretty established core part of the game. [/QUOTE]
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Community
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What if we got rid of stats entirely?
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