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What if you brought 4E back to 1970?
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<blockquote data-quote="lotuseater" data-source="post: 4966636" data-attributes="member: 27029"><p>i also think the point of the op isn't to speculate how people would respond to the technological advances in the publishing world, but how they would respond to the game itself, a game that has evolved over 30+ years. it would be an interesting experiment, but you would need to take the rules books and print them in 1970's style. </p><p></p><p>would the game be so far ahead of its time, and would people lack any point of reference with which to enter into it that it would be too overwhelming, and therefore ignored? are the 4ed designers correct in their assessment that they have simplified the game so much that someone 30+ years in the past could pick it up and start playing?</p><p></p><p>i think the key would just be the concept of a dm'd game. this would not have gained traction yet back then. i have a feeling it's not something you can just throw at people and expect people to pick it up on a large scale. it's a hobby that people pick up because they are introduced to it by friends. so i think first of all, even though the game is fully formed, or in fact perhaps because it is fully formed, it would be very slow to be adopted.</p><p></p><p>assuming that in time it was adopted, however, what would happen from there? how would the game evolve? impossible to say, really. it might in fact lead to less diversification in the industry because there might be less experimentation in the early days thanks to the fully formed game being dumped into their laps.</p></blockquote><p></p>
[QUOTE="lotuseater, post: 4966636, member: 27029"] i also think the point of the op isn't to speculate how people would respond to the technological advances in the publishing world, but how they would respond to the game itself, a game that has evolved over 30+ years. it would be an interesting experiment, but you would need to take the rules books and print them in 1970's style. would the game be so far ahead of its time, and would people lack any point of reference with which to enter into it that it would be too overwhelming, and therefore ignored? are the 4ed designers correct in their assessment that they have simplified the game so much that someone 30+ years in the past could pick it up and start playing? i think the key would just be the concept of a dm'd game. this would not have gained traction yet back then. i have a feeling it's not something you can just throw at people and expect people to pick it up on a large scale. it's a hobby that people pick up because they are introduced to it by friends. so i think first of all, even though the game is fully formed, or in fact perhaps because it is fully formed, it would be very slow to be adopted. assuming that in time it was adopted, however, what would happen from there? how would the game evolve? impossible to say, really. it might in fact lead to less diversification in the industry because there might be less experimentation in the early days thanks to the fully formed game being dumped into their laps. [/QUOTE]
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What if you brought 4E back to 1970?
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