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What if you brought 4E back to 1970?
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<blockquote data-quote="Thunderfoot" data-source="post: 4974433" data-attributes="member: 34175"><p>Believe it or not I think one thing that would kill the popularity of 4e is the bastardized use of the English language. (yeah, I realize that sounds stupid but just follow me for a second.)</p><p></p><p>One reason that D&D caught on was due to the underground movement of the college set, highly educated and very intent on detail.... WTF is all this "she" crap in the text explaining the understood neuter gender values of a person? It would be one offed as the ravings of a lunatic, your young teachers who were once the young students in college wouldn't introduce it to their "gifted" students a few years later and the entire thing sinks like the Titanic. </p><p></p><p>There are a lot of little mundane things that are taken for granted by the OP, like new is better, it's not. Finely tuned system, I have yet to see any finely tuned game systems. That the "wow" factor will take it over the top. Remember, <em>Star Wars</em> was just some cult flick when it was released and didn't attain legitimacy until MANY years latter. The assumptions that "knowing what we know now" would necessarily blow away the "what we knew then" theory is sketchy at best and just wrong in the opposite direction. </p><p></p><p>I honestly can't say what would happen, my cousin who introduced me to the game played with Gary back in the day, so maybe I don't play. A lot of the "charm" and widespread appeal of the early game was due to the tenacity of the "founding fathers" of the hobby, without, it probably fails, but who can really say? There are a lot of little failures with second guessing history in any form.</p></blockquote><p></p>
[QUOTE="Thunderfoot, post: 4974433, member: 34175"] Believe it or not I think one thing that would kill the popularity of 4e is the bastardized use of the English language. (yeah, I realize that sounds stupid but just follow me for a second.) One reason that D&D caught on was due to the underground movement of the college set, highly educated and very intent on detail.... WTF is all this "she" crap in the text explaining the understood neuter gender values of a person? It would be one offed as the ravings of a lunatic, your young teachers who were once the young students in college wouldn't introduce it to their "gifted" students a few years later and the entire thing sinks like the Titanic. There are a lot of little mundane things that are taken for granted by the OP, like new is better, it's not. Finely tuned system, I have yet to see any finely tuned game systems. That the "wow" factor will take it over the top. Remember, [I]Star Wars[/I] was just some cult flick when it was released and didn't attain legitimacy until MANY years latter. The assumptions that "knowing what we know now" would necessarily blow away the "what we knew then" theory is sketchy at best and just wrong in the opposite direction. I honestly can't say what would happen, my cousin who introduced me to the game played with Gary back in the day, so maybe I don't play. A lot of the "charm" and widespread appeal of the early game was due to the tenacity of the "founding fathers" of the hobby, without, it probably fails, but who can really say? There are a lot of little failures with second guessing history in any form. [/QUOTE]
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What if you brought 4E back to 1970?
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