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<blockquote data-quote="Thomas Hobbes" data-source="post: 1358372" data-attributes="member: 8623"><p>Hmm. I was thinking what I'd want to be. Definitely not a warrior type- I'm waay too wimpy, psychologically speaking, to hack things apart with a big sword. Not a wizard- too bookish. I like reading, and I like learning, but I get the sense that a wizard is more mathematical/scientific about it, rather than wishy-washy social scientist about it. </p><p></p><p>("How many wizards does it take to <em>polymorph</em> someone?"</p><p></p><p>"Just one, but he has to want to change.")</p><p></p><p>Sorcerer would be a good one. It would rock to have high charisma just generally, and you've got a lot of power. Of course, the mental wimpyness applies here- I would be averse to laying waste to vast legions of enemies with fireballs, for example.</p><p></p><p>Cleric- this is toughest, mostly 'cause I have to figure out what I'd make in a polythesitic world with real evidence of gods all over the place. In the end, though, I'd probably just want to stay away from the whole thing. The biggest feature that would make me not want to be one is the ability to raise the dead. Can you imagine the responsibility? It's just such an amazing power, and I wouldn't want it for the world.</p><p></p><p>Bard! Knowedgable, high-charisma, and sings! (I enjoy singing immensely, although my talent is questionable). What could be cooler than bardic knowledge, which is like an "any knowledge" check, a smattering or arcane spells, personally charismatic, etc, etc....</p><p></p><p>Bard it is. Most likely a human one- I definitely wouldn't want to be anything that wasn't, at it's core, human (elves, dwarves, etc.) but templated things or planetouched would be neat. Nothing in the available materials really catches my eye, though. Ideally, I'd take the Shadow template from Manual of the Planes, using the 3.5 update Wizards put out. The ability to disappear in anything but total daylight would rock, and they get a choice of a myriad of other cool abilities too.</p></blockquote><p></p>
[QUOTE="Thomas Hobbes, post: 1358372, member: 8623"] Hmm. I was thinking what I'd want to be. Definitely not a warrior type- I'm waay too wimpy, psychologically speaking, to hack things apart with a big sword. Not a wizard- too bookish. I like reading, and I like learning, but I get the sense that a wizard is more mathematical/scientific about it, rather than wishy-washy social scientist about it. ("How many wizards does it take to [i]polymorph[/i] someone?" "Just one, but he has to want to change.") Sorcerer would be a good one. It would rock to have high charisma just generally, and you've got a lot of power. Of course, the mental wimpyness applies here- I would be averse to laying waste to vast legions of enemies with fireballs, for example. Cleric- this is toughest, mostly 'cause I have to figure out what I'd make in a polythesitic world with real evidence of gods all over the place. In the end, though, I'd probably just want to stay away from the whole thing. The biggest feature that would make me not want to be one is the ability to raise the dead. Can you imagine the responsibility? It's just such an amazing power, and I wouldn't want it for the world. Bard! Knowedgable, high-charisma, and sings! (I enjoy singing immensely, although my talent is questionable). What could be cooler than bardic knowledge, which is like an "any knowledge" check, a smattering or arcane spells, personally charismatic, etc, etc.... Bard it is. Most likely a human one- I definitely wouldn't want to be anything that wasn't, at it's core, human (elves, dwarves, etc.) but templated things or planetouched would be neat. Nothing in the available materials really catches my eye, though. Ideally, I'd take the Shadow template from Manual of the Planes, using the 3.5 update Wizards put out. The ability to disappear in anything but total daylight would rock, and they get a choice of a myriad of other cool abilities too. [/QUOTE]
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