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What info should be on a D&D Card?
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<blockquote data-quote="WBruce" data-source="post: 7995323" data-attributes="member: 6701967"><p>That's part of the problem. I haven't decided on a size yet. I started with Magic size (2.5x3.5 inchs or 63.5x 89.9mm) but I quickly dismissed that idea and went for a tarot (3.15x472 - 80x120mm), which is current what I am using. I am tempted to go a full Cosmic Encounter Creature Size (<a href="https://www.google.com/search?q=cosmic+encounter+alien+card&tbm=isch&ved=2ahUKEwieq56YvsXpAhXzB7kGHZi6AmEQ2-cCegQIABAA&oq=cosmic+encounter+alien+card&gs_lcp=CgNpbWcQAzIECAAQGDoCCAA6BwgjEOoCECc6BAgjECc6BAgAEEM6BggAEAgQHjoECAAQHlCYrDBYxYAxYPOCMWgBcAB4BIABlgGIAeUekgEEMC4zM5gBAKABAaoBC2d3cy13aXotaW1nsAEK&sclient=img&ei=ArvGXp6iEfOP5OUPmPWKiAY&bih=1083&biw=2114&hl=en-US" target="_blank">cosmic encounter alien card - Google Search</a>) card (4.3x5.9 - 110x150mm), but I am not sure it's too big. I will probably make those extra big size cards for the PCs and will go with tarot sized for everything else.</p><p></p><p>Besides homebrewed content, there is no monster that is not known to us, so there is little point in hiding monster stats. Personally, what I do is to not tell my players AC, to hit, nothing, but I also let them figure those things out if possible. If they face a kind of monster in many situations I let them gain knowledge on it. I also let my players roll for the terrain, or general knowledge around a particular creature. Finally, every now and than I want them to know they are facing something very dangerous, so yeah, I open up the stats.</p><p></p><p>I like the idea of put some narrative description, but looking at how I am struggling with what to cut out, I am inclined to go with stats only.</p></blockquote><p></p>
[QUOTE="WBruce, post: 7995323, member: 6701967"] That's part of the problem. I haven't decided on a size yet. I started with Magic size (2.5x3.5 inchs or 63.5x 89.9mm) but I quickly dismissed that idea and went for a tarot (3.15x472 - 80x120mm), which is current what I am using. I am tempted to go a full Cosmic Encounter Creature Size ([URL='https://www.google.com/search?q=cosmic+encounter+alien+card&tbm=isch&ved=2ahUKEwieq56YvsXpAhXzB7kGHZi6AmEQ2-cCegQIABAA&oq=cosmic+encounter+alien+card&gs_lcp=CgNpbWcQAzIECAAQGDoCCAA6BwgjEOoCECc6BAgjECc6BAgAEEM6BggAEAgQHjoECAAQHlCYrDBYxYAxYPOCMWgBcAB4BIABlgGIAeUekgEEMC4zM5gBAKABAaoBC2d3cy13aXotaW1nsAEK&sclient=img&ei=ArvGXp6iEfOP5OUPmPWKiAY&bih=1083&biw=2114&hl=en-US']cosmic encounter alien card - Google Search[/URL]) card (4.3x5.9 - 110x150mm), but I am not sure it's too big. I will probably make those extra big size cards for the PCs and will go with tarot sized for everything else. Besides homebrewed content, there is no monster that is not known to us, so there is little point in hiding monster stats. Personally, what I do is to not tell my players AC, to hit, nothing, but I also let them figure those things out if possible. If they face a kind of monster in many situations I let them gain knowledge on it. I also let my players roll for the terrain, or general knowledge around a particular creature. Finally, every now and than I want them to know they are facing something very dangerous, so yeah, I open up the stats. I like the idea of put some narrative description, but looking at how I am struggling with what to cut out, I am inclined to go with stats only. [/QUOTE]
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What info should be on a D&D Card?
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