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General Tabletop Discussion
*Pathfinder & Starfinder
What Intelligence Scores Represent
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<blockquote data-quote="mosaic" data-source="post: 2923217" data-attributes="member: 30300"><p>Greetings all-</p><p></p><p>I've never liked the fact that animals have an intelligence of 1-2 and anything with an intelligence of 3 or above can speak Common. It seems like a whole lot of variation is squeezed into those bottom two points. Besides, I remember way back in 1E when a 10 in Intelligence was supposed to represent an IQ of 100. (The probabilities for that never quite worked right - way too many geniuses walkin' around - but at least it was a reference).</p><p></p><p>So I came up with an alternate table of what different Intelligence scores represent. Most of the detail is down at the bottom. I'd like to know what folks think of it. Thanks!</p><p></p><p>score / description </p><p>0 no reaction to stimuli. [rocks, furniture, clothing]</p><p></p><p>1 no thinking, no problem solving, only reaction to stimuli. unaware of self. unafraid of death. un-trainable (but possibly “programmable”). [plants, oozes, constructs, animated objects, mindless undead, computers]</p><p></p><p>2 operate almost entirely on instincts, limited problem solving abilities, dimly aware of self, minimally trainable (1 task). [dumb animals (most mollusks, insects, fish, amphibians, reptiles, and birds), predatory plants]</p><p></p><p>3 rely mostly on instincts but can adapt, simple problem solving abilities, aware of self, somewhat trainable (2-3 tasks). [average animals (most mammals, predatory mollusks, insects, fish, amphibians, reptiles, and birds)]</p><p></p><p>4 guided by instincts, well developed problem solving abilities, aware of self and somewhat aware of others, trainable (4-6 tasks). [smart or cunning animals (predatory and working mammals, primates, cetaceans), severely retarded human beings]</p><p></p><p>5 able to operate counter to instincts, capable of short- and medium-range planning, fully aware of self and others, occasional ethical leaps, highly trainable (7-12 tasks). [exceptionally smart animals (predatory and working primates and cetaceans), moderately retarded humans]</p><p></p><p>6 capable learning, long-term planning, and making moral and ethical choices (but still not particularly 'smart'). [“awakened” plants and animals, mildly retarded humans]</p><p></p><p>7 slow, dim-witted </p><p>8-9 below average </p><p>10-11 average </p><p>12-13 above average </p><p>14-15 bright, quick-witted, gifted </p><p>16-17 exceptionally gifted </p><p>18-19 genius </p><p>20-21 super genius</p></blockquote><p></p>
[QUOTE="mosaic, post: 2923217, member: 30300"] Greetings all- I've never liked the fact that animals have an intelligence of 1-2 and anything with an intelligence of 3 or above can speak Common. It seems like a whole lot of variation is squeezed into those bottom two points. Besides, I remember way back in 1E when a 10 in Intelligence was supposed to represent an IQ of 100. (The probabilities for that never quite worked right - way too many geniuses walkin' around - but at least it was a reference). So I came up with an alternate table of what different Intelligence scores represent. Most of the detail is down at the bottom. I'd like to know what folks think of it. Thanks! score / description 0 no reaction to stimuli. [rocks, furniture, clothing] 1 no thinking, no problem solving, only reaction to stimuli. unaware of self. unafraid of death. un-trainable (but possibly “programmable”). [plants, oozes, constructs, animated objects, mindless undead, computers] 2 operate almost entirely on instincts, limited problem solving abilities, dimly aware of self, minimally trainable (1 task). [dumb animals (most mollusks, insects, fish, amphibians, reptiles, and birds), predatory plants] 3 rely mostly on instincts but can adapt, simple problem solving abilities, aware of self, somewhat trainable (2-3 tasks). [average animals (most mammals, predatory mollusks, insects, fish, amphibians, reptiles, and birds)] 4 guided by instincts, well developed problem solving abilities, aware of self and somewhat aware of others, trainable (4-6 tasks). [smart or cunning animals (predatory and working mammals, primates, cetaceans), severely retarded human beings] 5 able to operate counter to instincts, capable of short- and medium-range planning, fully aware of self and others, occasional ethical leaps, highly trainable (7-12 tasks). [exceptionally smart animals (predatory and working primates and cetaceans), moderately retarded humans] 6 capable learning, long-term planning, and making moral and ethical choices (but still not particularly 'smart'). [“awakened” plants and animals, mildly retarded humans] 7 slow, dim-witted 8-9 below average 10-11 average 12-13 above average 14-15 bright, quick-witted, gifted 16-17 exceptionally gifted 18-19 genius 20-21 super genius [/QUOTE]
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